From: Christian Heller Date: Mon, 26 Aug 2013 01:37:07 +0000 (+0200) Subject: Improved comments for windows library header file. X-Git-Tag: tce~1044 X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bprefix%7D%7D/unset_cookie?a=commitdiff_plain;h=be7649287621824cf8a0ec7691aae282138ec230;p=plomrogue Improved comments for windows library header file. --- diff --git a/src/windows.h b/src/windows.h index 7cca04d..8ed7c66 100644 --- a/src/windows.h +++ b/src/windows.h @@ -47,6 +47,11 @@ * content is to be drawn inside the window, and by use of what method. */ +struct Frame /* If Frame is Win's "frame", "size" is the */ +{ /* designated size of curses_win's ncurses WINDOW. */ + WINDOW * curses_win; /* If Frame is WinMeta's "padframe", curses_win is */ + struct yx_uint16 size; /* the ncurses pad representing the virtual screen,*/ +}; /* and "size" desribes the terminal screen size. */ struct Frame { WINDOW * curses_win; @@ -55,11 +60,14 @@ struct Frame struct Win { - struct Win * _prev; /* INTERNAL */ /* _prev == _next == 0 if */ - struct Win * _next; /* INTERNAL */ /* Win is outside the chain */ - struct yx_uint16 _start; /* INTERNAL: upper left corner of WINDOW */ - char * _title; /* INTERNAL: title for window title bar */ - void (* _draw) (struct Win *); /* INTERNAL: how to draw window content */ + /* members supposed to be used ONLY INTERNALLY */ + struct Win * _prev; /* chain pointers; if 0, they mark the start or end */ + struct Win * _next; /* of the chain; if both are 0, Win is outside chain */ + struct yx_uint16 _start; /* upper left corner of WINDOW in "frame" */ + char * _title; /* title to be used in window title bar */ + void (* _draw) (struct Win *); /* how to draw window content ("data") */ + + /* members to be available EXTERNALLY */ struct Frame frame; void * data; /* window content to be drawn by _draw() */ }; @@ -72,9 +80,12 @@ struct Win */ struct WinMeta { - WINDOW * _screen; /* INTERNAL: terminal screen */ - struct Win * _chain_start; /* INTERNAL: first Win, ._prev to point to 0 */ - struct Win * _chain_end; /* INTERNAL: last Win, ._next to point to 0 */ + /* members supposed to be used ONLY INTERNALLY */ + WINDOW * _screen; /* terminal screen */ + struct Win * _chain_start; /* if first Win, ._prev to point to 0 */ + struct Win * _chain_end; /* if last Win, ._next to point to 0 */ + + /* members to be available EXTERNALLY */ uint16_t pad_offset; /* number of cells view is moved to the right */ struct Frame padframe; /* virtual screen fitted into terminal screen */ struct Win * active; /* Win highlighted/selected for manipulation */