From: Christian Heller <c.heller@plomlompom.de>
Date: Thu, 20 Jun 2013 01:28:25 +0000 (+0200)
Subject: Updated README on number of enemies.
X-Git-Tag: tce~1208
X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/booking/%7B%7Bl.booking_id%7D%7D?a=commitdiff_plain;h=a1b7e560cbd272fd0d801d2f29fcb2480631e881;p=plomrogue

Updated README on number of enemies.
---

diff --git a/README b/README
index beadb16..131866e 100644
--- a/README
+++ b/README
@@ -3,10 +3,10 @@ plomrogue
 
 plomlompom tries to build his own roguelike. Currently, it doesn't do
 much, apart from managing some example ncurses windows in a bizarre 
-fashion. You can move around a player and meet an enemy, but they don't
-really fight. The map gets generated randomly. There is only one save
-file (named "savefile"), and it gets overwritten each new turn. To start
-over with a new world, delete it.
+fashion. You can move around a player and meet three enemy, but they
+don't really fight. The map gets generated randomly. There is only one
+save file (named "savefile"), and it gets overwritten each new turn. To
+start over with a new world, delete it.
 
 Install/run
 -----------