From: Christian Heller Date: Tue, 30 Apr 2019 16:56:05 +0000 (+0200) Subject: Make add_line hack unnecessary. X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/static/template?a=commitdiff_plain;h=2634704d62ea6ef488f4eb42d266e147c8e9facd;p=plomrogue2-experiments Make add_line hack unnecessary. --- diff --git a/new/example_client.py b/new/example_client.py index 0ea2db6..a88c85b 100755 --- a/new/example_client.py +++ b/new/example_client.py @@ -33,10 +33,12 @@ class ClientMap(Map): cut_end = cut_start + view_width map_lines[:] = [line[cut_start:cut_end] for line in map_lines] - def format_to_view(self, map_cells, center, size): + def format_to_view(self, map_cells, center, size, indent_first_line): def map_cells_to_lines(map_cells): - map_view_chars = ['0'] + map_view_chars = [] + if indent_first_line: + map_view_chars += ['0'] x = 0 y = 0 for cell in map_cells: @@ -49,19 +51,14 @@ class ClientMap(Map): map_view_chars += ['\n'] x = 0 y += 1 - if y % 2 == 0: + if y % 2 == int(not indent_first_line): map_view_chars += ['0'] - if y % 2 == 0: + if y % 2 == int(not indent_first_line): map_view_chars = map_view_chars[:-1] map_view_chars = map_view_chars[:-1] return ''.join(map_view_chars).split('\n') map_lines = map_cells_to_lines(map_cells) - if len(map_lines) % 2 == 0: - map_lines = map_lines[1:] - else: - for i in range(len(map_lines)): - map_lines[i] = '0' + map_lines[i] self.y_cut(map_lines, center[1].y, size.y) map_width = self.size.x * 2 + 1 self.x_cut(map_lines, center[1].x * 2, size.x, map_width) @@ -464,8 +461,10 @@ class MapWidget(Widget): center = self.tui.game.world.player.position if self.tui.examiner_mode: center = self.tui.examiner_position + indent_first_line = not bool(self.tui.game.world.offset.y % 2) lines = self.tui.game.world.map_.\ - format_to_view(annotated_terrain, center, self.size) + format_to_view(annotated_terrain, center, self.size, + indent_first_line) pad_or_cut_x(lines) pad_y(lines) self.safe_write(lines_to_colored_chars(lines)) diff --git a/new/plomrogue/things.py b/new/plomrogue/things.py index c47e553..4f35880 100644 --- a/new/plomrogue/things.py +++ b/new/plomrogue/things.py @@ -237,24 +237,20 @@ class ThingAnimate(Thing): self._surrounding_map = None self._surroundings_offset = None - def must_fix_indentation(self): - return self._radius % 2 != self.position[1].y % 2 - def get_surroundings_offset(self): if self._surroundings_offset is not None: return self._surroundings_offset - add_line = self.must_fix_indentation() - offset = YX(self.position[0].y * self.world.game.map_size.y + self.position[1].y - self._radius - int(add_line), - self.position[0].x * self.world.game.map_size.x + self.position[1].x - self._radius) + offset = YX(self.position[0].y * self.world.game.map_size.y + + self.position[1].y - self._radius, + self.position[0].x * self.world.game.map_size.x + + self.position[1].x - self._radius) self._surroundings_offset = offset return self._surroundings_offset def get_surrounding_map(self): if self._surrounding_map is not None: return self._surrounding_map - add_line = self.must_fix_indentation() - self._surrounding_map = Map(size=YX(self._radius*2+1+int(add_line), - self._radius*2+1)) + self._surrounding_map = Map(size=YX(self._radius*2+1, self._radius*2+1)) offset = self.get_surroundings_offset() for pos in self._surrounding_map: offset_pos = pos + offset @@ -273,8 +269,7 @@ class ThingAnimate(Thing): for pos in surrounding_map: if surrounding_map[pos] in {'.', '~'}: m[pos] = '.' - add_line = self.must_fix_indentation() - fov_center = YX((add_line + m.size.y) // 2, m.size.x // 2) + fov_center = YX((m.size.y) // 2, m.size.x // 2) self._stencil = FovMapHex(m, fov_center) return self._stencil