2015-03-14 |
Christian Heller | Simplify hunger() with Python's built-in abs().
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2015-03-14 |
Christian Heller | 7DRL: Update test script.
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2015-03-14 |
Christian Heller | In hunger(), correct log message on actually over-eating...
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2015-03-14 |
Christian Heller | 7DRL: Extend EMPATHY display with actors' current actions.
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2015-03-13 |
Christian Heller | 7DRL: Default to EMPATHY set as long as no mission...
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2015-03-13 |
Christian Heller | 7DRL: Redo color scheme.
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2015-03-13 |
Christian Heller | 7DRL: Show actors' health on map (for non-player only...
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2015-03-13 |
Christian Heller | 7DRL: Exclude map cells with actors in FOV on them...
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2015-03-13 |
Christian Heller | 7DRL: Via stacks depth map, add visualization of thing...
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2015-03-13 |
Christian Heller | Fix default corpse IDs.
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2015-03-13 |
Christian Heller | Define stack order by thing type id order (highest...
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2015-03-13 |
Christian Heller | 7DRL: Make "Things here" window scrollable.
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2015-03-13 |
Christian Heller | 7DRL: Prefix THINGS_HERE info with terrain name.
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2015-03-13 |
Christian Heller | Fix TT_CORPSE_IDs (accidentally refered to bear, not...
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2015-03-13 |
Christian Heller | 7DRL: Start 1st mission plant more numerous, but less...
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2015-03-13 |
Christian Heller | 7DRL: Don't count choppings of artificial wooden barriers...
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2015-03-13 |
Christian Heller | 7DRL: Let animals proliferate on all open map cells...
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2015-03-13 |
Christian Heller | 7DRL: New plant mission, plus lots of refactoring of...
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2015-03-13 |
Christian Heller | 7DRL: Reduce default TT_STORAGE for player.
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2015-03-13 |
Christian Heller | Add to TODO.
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2015-03-13 |
Christian Heller | Client: Fix log window drawing bug (too small winmap...
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2015-03-13 |
Christian Heller | (Tentative: Contains bugs!) Add carpentry, building...
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2015-03-12 |
Christian Heller | Fix memory map not updating world map terrain when...
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2015-03-12 |
Christian Heller | 7DRL: Add falling trees turning to lumber / WOOD.
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2015-03-12 |
Christian Heller | 7DRL: Add an "axe" tool type to chop down trees with.
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2015-03-12 |
Christian Heller | In actor_move(), don't test target cell passability...
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2015-03-12 |
Christian Heller | Replace TT_CONSUMABLE with more general TT_TOOL (type...
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2015-03-12 |
Christian Heller | 7DRL: Add first plant growth quest.
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2015-03-12 |
Christian Heller | 7DRL: Don't save world_db["altar"].
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2015-03-12 |
Christian Heller | Allow greater TT_PROLIFERATE values.
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2015-03-12 |
Christian Heller | More helpfulness on how to start over in a new game...
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2015-03-12 |
Christian Heller | Update README(s).
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2015-03-12 |
Christian Heller | Update file names in documentation.
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2015-03-12 |
Christian Heller | Document "wait" action in log help and README.
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2015-03-12 |
Christian Heller | Add log_help(), short usage info sent to log on server...
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2015-03-12 |
Christian Heller | Remove debugging code.
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2015-03-12 |
Christian Heller | Updated SERVER_COMMANDS.
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2015-03-12 |
Christian Heller | 7DRL: Move altar positioning from server command to...
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2015-03-12 |
Christian Heller | 7DRL: Don't use default ThingTypes that corpse to SLIPPERS.
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2015-03-12 |
Christian Heller | 7DRL: Add endgame.
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2015-03-12 |
Christian Heller | turn_over(): hunger() before Thing action, so no suicide...
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2015-03-11 |
Christian Heller | 7DRL: Differentiate READMEs for 7DRL and engine.
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2015-03-11 |
Christian Heller | Client: Change look mode cursor visualization.
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2015-03-11 |
Christian Heller | 7DRL: Add '_' altar symbol to map, declare it walkable.
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2015-03-11 |
Christian Heller | 7DRL: Add ALTAR positioning command / init.
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2015-03-11 |
Christian Heller | Improve input validation in command_worldactive().
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2015-03-11 |
Christian Heller | Fix bug in thingproliferation() (using "." instead...
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2015-03-11 |
Christian Heller | 7DRL: Documentation rump in SERVER_COMMANDS.
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2015-03-11 |
Christian Heller | 7DRL: Add vegetation-friendly land, make plant spread...
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2015-03-11 |
Christian Heller | Handle cases where game / server starts on dead player.
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2015-03-11 |
Christian Heller | 7DRL: Declare ':' map cells open / passable / proliferable.
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2015-03-11 |
Christian Heller | Rename remake_map() to make_map().
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2015-03-11 |
Christian Heller | Fix map invalidation in command_maplength().
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2015-03-11 |
Christian Heller | Save world map in savefile, generate only on MAKE_WORLD...
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2015-03-11 |
Christian Heller | Output message about inability to set world active.
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2015-03-11 |
Christian Heller | Add comment about last commit's feature.
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2015-03-11 |
Christian Heller | Ignore lowercase-starting (= player) commands when...
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commit | commitdiff | tree |
2015-03-11 |
Christian Heller | Fix buggy map existence test in command_worldactive().
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commit | commitdiff | tree |
2015-03-11 |
Christian Heller | Re-insert map existence check in command_worldactive().
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commit | commitdiff | tree |
2015-03-11 |
Christian Heller | Don't save non-active world.
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2015-03-11 |
Christian Heller | 7DRL: Client map coloring.
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2015-03-11 |
Christian Heller | Update default world and testing script data.
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commit | commitdiff | tree |
2015-03-11 |
Christian Heller | Simplify and optimizing Thing proliferation rules.
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2015-03-11 |
Christian Heller | Minor optimization in update_map_memory().
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2015-03-11 |
Christian Heller | 7DRL: New interface config for client.
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2015-03-11 |
Christian Heller | Undo previous commit, fixed keybindings at wrong place.
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2015-03-11 |
Christian Heller | Client: Use X/Y instead of x/y for window size config...
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2015-03-10 |
Christian Heller | 7DRL: More scenario-friendly worldconf.
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2015-03-10 |
Christian Heller | 7DRL: Non-players picking up player-dropped consumables...
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2015-03-10 |
Christian Heller | Let actor_pick_up pick up most nutritious Thing as...
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2015-03-10 |
Christian Heller | Fix bug in dying actor dropping Things: Unset "carried...
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2015-03-10 |
Christian Heller | Let dying actors drop their things.
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2015-03-10 |
Christian Heller | 7DRL: Let GOD_FAVOR in-/decrements be affected by GOD_MOOD.
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2015-03-10 |
Christian Heller | Extend testing script test game.
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2015-03-10 |
Christian Heller | Let death/killing of creatures affect God's mood and...
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2015-03-10 |
Christian Heller | Fix replay mode overwriting save file on quit.
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2015-03-10 |
Christian Heller | 7DRL: Wounding (worse: killing) other creatures lowers...
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commit | commitdiff | tree |
2015-03-10 |
Christian Heller | Fix another string building bug in actor_move().
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2015-03-10 |
Christian Heller | 7DRL: De-/increment God's mood with lifepoints, and...
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commit | commitdiff | tree |
2015-03-10 |
Christian Heller | Fix another actor_move string building bug.
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commit | commitdiff | tree |
2015-03-10 |
Christian Heller | Fix KeyError bug in actor_move.
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commit | commitdiff | tree |
2015-03-10 |
Christian Heller | Fix broken testing script.
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commit | commitdiff | tree |
2015-03-10 |
Christian Heller | Add ThingType-dependent limit on storage room in inventory.
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2015-03-10 |
Christian Heller | Finish the aforementioned removal of log messages.
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2015-03-10 |
Christian Heller | Remove log messages about actions the player is not...
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2015-03-10 |
Christian Heller | Serve: Minor stylistic/cosmetic improvemenets to update_map_...
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commit | commitdiff | tree |
2015-03-10 |
Christian Heller | Minor code formatting improvement.
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commit | commitdiff | tree |
2015-03-10 |
Christian Heller | More informative outsourcing notes.
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2015-03-10 |
Christian Heller | Remove unused variable.
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commit | commitdiff | tree |
2015-03-10 |
Christian Heller | Fix typo in comment.
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2015-03-10 |
Christian Heller | Fix client-server communication bug that made read_queue...
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2015-03-10 |
Christian Heller | Fix syntax bug.
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2015-03-10 |
Christian Heller | Apply PEP8.
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2015-03-10 |
Christian Heller | Document all outsourcings from Python to C.
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2015-03-10 |
Christian Heller | Further server optimization by outsourcing to libplomrogue.
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2015-03-10 |
Christian Heller | Fix bug in testing script
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2015-03-10 |
Christian Heller | test_server.sh: Output server output, to detect crashes...
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2015-03-10 |
Christian Heller | testing script: Update reference savestate.
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2015-03-10 |
Christian Heller | test_server.sh: Save test's savestate in ./testing...
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2015-03-10 |
Christian Heller | Undo debugging refactoring.
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