From: Christian Heller Date: Thu, 10 Jul 2014 04:38:14 +0000 (+0200) Subject: Client: Send no arguments for commands where the server expects none. X-Git-Tag: tce~710 X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/static/%7B%7Bdb.prefix%7D%7D/%7B%7Bprefix%7D%7D/%27%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28escapeHTML%28span%5B2%5D%29%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28%27?a=commitdiff_plain;h=d2707c20a501a2c99af20c7e20f7c1a374bfe6aa;p=plomrogue Client: Send no arguments for commands where the server expects none. --- diff --git a/TODO b/TODO index b909b04..5123c14 100644 --- a/TODO +++ b/TODO @@ -9,6 +9,8 @@ BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate +- beautify form of command arguments (strings instead of numbers for directions) + SERVER: - consider @@ -24,5 +26,3 @@ CLIENT: - enable toggling of window borders - make log scrollable - -- send zero-argument player commands without argument diff --git a/src/client/command_db.h b/src/client/command_db.h index 09273d1..93acce9 100644 --- a/src/client/command_db.h +++ b/src/client/command_db.h @@ -17,7 +17,7 @@ struct Command char * dsc_short; /* short name of command to be used internally */ char * dsc_long; /* long description of command to be shown to the user */ char * server_msg; /* optionally start string of message to send to server*/ - char arg; /* defines server message suffix by player_control() convention */ + char arg; /* defines server message suffix by try_server_commands() rules */ }; struct CommandDB diff --git a/src/client/control.c b/src/client/control.c index 02e4fed..7ff99f3 100644 --- a/src/client/control.c +++ b/src/client/control.c @@ -42,7 +42,8 @@ static uint8_t try_client_commands(struct Command * command); /* Try out "command" as one for server messaging; sending is .server_msg, * followed by either a string representing "command"'s .arg, or, if .arg is - * 'i', world.player_inventory_select. Return 1 on success, 0 on failure. + * 'i', world.player_inventory_select, or, if .arg is '0', nothing. Return 1 on + * success, 0 on failure. */ static uint8_t try_server_commands(struct Command * command); @@ -162,17 +163,24 @@ static uint8_t try_server_commands(struct Command * command) if (command->server_msg) { uint8_t arg = (uint8_t) command->arg; - if ('i' == arg) + if ('0' == arg) { - arg = world.player_inventory_select; + send(command->server_msg); + } + else + { + if ('i' == arg) + { + arg = world.player_inventory_select; + } + uint8_t command_size = strlen(command->server_msg); + uint8_t arg_size = 3; + char * msg = try_malloc(command_size + 1 + arg_size + 1, f_name); + int test = sprintf(msg, "%s %d", command->server_msg, arg); + exit_trouble(test < 0, f_name, "sprintf()"); + send(msg); + free(msg); } - uint8_t command_size = strlen(command->server_msg); - uint8_t arg_size = 3; - char * msg = try_malloc(command_size + 1 + arg_size + 1, f_name); - int test = sprintf(msg, "%s %d", command->server_msg, arg); - exit_trouble(test < 0, f_name, "sprintf()"); - send(msg); - free(msg); return 1; } return 0;