From: Christian Heller Date: Wed, 21 Aug 2013 03:52:44 +0000 (+0200) Subject: Cosmetic reformatting of save_game() code. X-Git-Tag: tce~1082 X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/static/%7B%7Bdb.prefix%7D%7D/%7B%7Bprefix%7D%7D/%27%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28escapeHTML%28span%5B2%5D%29%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28%27?a=commitdiff_plain;h=d3aa2e286a18a58c97893c6c60c924af6f4e190d;p=plomrogue Cosmetic reformatting of save_game() code. --- diff --git a/src/misc.c b/src/misc.c index 697c182..9c555c9 100644 --- a/src/misc.c +++ b/src/misc.c @@ -138,8 +138,8 @@ extern void save_game(struct World * world) char * savefile_tmp = "savefile_tmp"; char * savefile = "savefile"; FILE * file = fopen(savefile_tmp, "w"); - exit_err(0 == file, world, "Error saving game: " - "Unable to open new savefile for writing."); + exit_err(0 == file, world, + "Error saving game: Unable to open new savefile for writing."); if ( write_uint32_bigendian(world->seed, file) || write_uint32_bigendian(world->turn, file) || write_uint16_bigendian(world->player->pos.y + 1, file) @@ -148,18 +148,19 @@ extern void save_game(struct World * world) || write_map_objects(world, world->monster, file) || write_map_objects(world, world->item, file)) { - exit_err(1, world, "Error saving game: " - "Trouble writing to opened new savefile."); + exit_err(1, world, + "Error saving game: Trouble writing to opened new savefile."); } - exit_err(fclose(file), world, "Error saving game: " - "Unable to close opened new savefile."); + exit_err(fclose(file), world, + "Error saving game: Unable to close opened new savefile."); if (!access(savefile, F_OK)) { - exit_err(unlink(savefile), world, "Error saving game: " - "Unable to unlink old savefile."); + exit_err(unlink(savefile), world, + "Error saving game: Unable to unlink old savefile."); } - exit_err(rename(savefile_tmp, "savefile"), world, "Error saving game: " - "Unable to rename 'savefile_tmp' to 'savefile'."); + exit_err(rename(savefile_tmp, savefile), world, + "Error saving game: Unable to rename 'savefile_tmp' to " + "'savefile'."); }