From 85cd980ab5f84ea2d1979ea39af6d230b2788120 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Fri, 4 Jul 2014 23:55:47 +0200
Subject: [PATCH] Server: Remove unused/obsolete world.enemy_fov.

---
 TODO               | 2 ++
 src/server/world.h | 1 -
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/TODO b/TODO
index 6ac09aa..5082737 100644
--- a/TODO
+++ b/TODO
@@ -21,6 +21,8 @@ SERVER:
 - save confserver/world data in record and save file, too; handle them like god
   commands
 
+- ensure atomic re-writing of savefile
+
 CLIENT:
 
 - enable toggling of window borders
diff --git a/src/server/world.h b/src/server/world.h
index 4318562..3592809 100644
--- a/src/server/world.h
+++ b/src/server/world.h
@@ -34,7 +34,6 @@ struct World
     uint16_t last_update_turn; /* Last turn the .path_out file was updated. */
     uint8_t player_type; /* Thing type that player will start as. */
     uint8_t is_verbose; /* Should server send debugging info to stdout? */
-    uint8_t enemy_fov; /* != 0 if non-player actors only see field of view. */
 };
 
 extern struct World world;
-- 
2.30.2