From 85cd980ab5f84ea2d1979ea39af6d230b2788120 Mon Sep 17 00:00:00 2001 From: Christian Heller <c.heller@plomlompom.de> Date: Fri, 4 Jul 2014 23:55:47 +0200 Subject: [PATCH] Server: Remove unused/obsolete world.enemy_fov. --- TODO | 2 ++ src/server/world.h | 1 - 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/TODO b/TODO index 6ac09aa..5082737 100644 --- a/TODO +++ b/TODO @@ -21,6 +21,8 @@ SERVER: - save confserver/world data in record and save file, too; handle them like god commands +- ensure atomic re-writing of savefile + CLIENT: - enable toggling of window borders diff --git a/src/server/world.h b/src/server/world.h index 4318562..3592809 100644 --- a/src/server/world.h +++ b/src/server/world.h @@ -34,7 +34,6 @@ struct World uint16_t last_update_turn; /* Last turn the .path_out file was updated. */ uint8_t player_type; /* Thing type that player will start as. */ uint8_t is_verbose; /* Should server send debugging info to stdout? */ - uint8_t enemy_fov; /* != 0 if non-player actors only see field of view. */ }; extern struct World world; -- 2.30.2