raise PlayError('carrying nothing to wear')
         if self.thing.name in self.thing.game.hats:
             raise PlayError('already wearing a hat')
-        if self.thing.carrying.type_ != 'Hat':
-            raise PlayError('can only wear a hat')
+        if self.thing.carrying.type_ not in {'Hat', 'Bottle'}:
+            raise PlayError('can not wear the kind of thing you hold')
 
     def do(self):
         if self.thing.name in self.thing.game.hats:
                 remixer.accept(t)
                 break
         else:
-            self.thing.game.hats[self.thing.name] = self.thing.carrying.design
+            if self.thing.carrying.type_ == 'Bottle':
+                self.thing.send_msg('CHAT "Your attempt to wear a bottle on '
+                                    'your head fails."')
+                self.thing.carrying.sound('BOTTLE', 'SMASH')
+            elif self.thing.carrying.type_ == 'Hat':
+                self.thing.game.hats[self.thing.name] =\
+                    self.thing.carrying.design
+                self.thing.send_msg('CHAT "You put on a hat."')
             self.thing.game.remove_thing(self.thing.carrying)
             self.thing.carrying = None
-            self.thing.send_msg('CHAT "You put on a hat."')