content += "[" + movement_keys_desc + "] – move player\n";
           }
           if (game.tasks.includes('PICK_UP')) {
-              content += "[" + this.keys.take_thing + "] – take thing under player\n";
+              content += "[" + this.keys.take_thing + "] – pick up thing\n";
           }
           if (game.tasks.includes('DROP')) {
-              content += "[" + this.keys.drop_thing + "] – drop carried thing\n";
+              content += "[" + this.keys.drop_thing + "] – drop picked up thing\n";
           }
           content += "[" + tui.keys.teleport + "] – teleport to other space\n";
           content += '\n';
 
                 if 'MOVE' in self.game.tasks:
                     content += "[%s] – move player\n" % ','.join(self.movement_keys)
                 if 'PICK_UP' in self.game.tasks:
-                    content += "[%s] – take thing under player\n" % self.keys['take_thing']
+                    content += "[%s] – pick up thing\n" % self.keys['take_thing']
                 if 'DROP' in self.game.tasks:
-                    content += "[%s] – drop carried thing\n" % self.keys['drop_thing']
+                    content += "[%s] – drop picked up thing\n" % self.keys['drop_thing']
                 content += '[%s] – teleport to other space\n' % self.keys['teleport']
                 content += '\n'
             elif self.mode.name == 'study':