From 96d30b59368f81d9813382785029a10176c94235 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Sat, 5 Mar 2016 13:26:40 +0100
Subject: [PATCH] Server: Update worldstate during any turn change -> be more
 responsive.

---
 server/world.py | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/server/world.py b/server/world.py
index 21d5f67..ff8043e 100644
--- a/server/world.py
+++ b/server/world.py
@@ -67,6 +67,8 @@ def turn_over():
     from server.config.misc import calc_effort
     from server.update_map_memory import update_map_memory
     from server.thingproliferation import thingproliferation
+    from server.io import try_worldstate_update
+    from server.config.io import io_db
     id = 0
     while world_db["Things"][0]["T_LIFEPOINTS"]:
         proliferable_map = world_db["MAP"][:]
@@ -101,3 +103,5 @@ def turn_over():
                         Thing["T_PROGRESS"] = 0
             thingproliferation(Thing, proliferable_map)
         world_db["TURN"] += 1
+        io_db["worldstate_updateable"] = True
+        try_worldstate_update()
-- 
2.30.2