From: Christian Heller Date: Mon, 7 Mar 2016 23:48:14 +0000 (+0100) Subject: TCE: Add stomach bar. X-Git-Tag: tce~68 X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/%7B%7B%20web_path%20%7D%7D/%7B%7Bprefix%7D%7D/%27%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28escapeHTML%28span%5B2%5D%29%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28%27?a=commitdiff_plain;h=6182f1f81bc4eca7c01a01dea6a79cabd0f4359b;p=plomrogue TCE: Add stomach bar. --- diff --git a/plugins/client/TheCrawlingEater.py b/plugins/client/TheCrawlingEater.py index 625f2ad..e362409 100644 --- a/plugins/client/TheCrawlingEater.py +++ b/plugins/client/TheCrawlingEater.py @@ -3,6 +3,16 @@ # see the file NOTICE in the root directory of the PlomRogue source package. +def win_stomach(self): + winmap = [] + curses.init_pair(80, curses.COLOR_YELLOW, curses.COLOR_RED) + for i in range(world_data["stomach"]): + winmap += [("#", curses.color_pair(80))] + winmap_size = [1, len(winmap)] + offset = [0, 0] + return offset, winmap_size, winmap + + def win_map(self): win_size = self.size offset = [0, 0] @@ -63,11 +73,16 @@ def win_map(self): winmap += " " return offset, winmap_size, winmap +from client.config.world_data import world_data +world_data["stomach"] = 0 +from client.config.io import io +io["worldstate_read_order"] += [["stomach", "int"]] from client.config.windows import windows_config from client.windows import win_log windows_config[:] = [ {"config": [0, -34], "func": win_map, "title": "The Crawling Eater"}, - {"config": [0, 33], "func": win_log, "title": "Log"} + {"config": [1, 33], "func": win_stomach, "title": "stomach"}, + {"config": [-2, 33], "func": win_log, "title": "log"} ] from client.window_management import set_windows set_windows() diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 41fdd14..32bff23 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -151,8 +151,8 @@ def play_wait(): world_db["set_command"]("wait") -#import server.config.actions -#server.config.actions.actor_move_attempts_hook = actor_move_attempts_hook +from server.config.io import io_db +io_db["worldstate_write_order"] += [["T_STOMACH", "player_int"]] import server.config.world_data server.config.world_data.symbols_hide += "#" server.config.world_data.thing_defaults["T_STOMACH"] = 0