From 320b8c4e907fd6be633b68c5c8c7785eadf76b4e Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Mon, 24 Jun 2013 16:35:44 +0200
Subject: [PATCH] Removed redundant condition.

---
 src/roguelike.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/roguelike.c b/src/roguelike.c
index 525a8cf..b38c01b 100644
--- a/src/roguelike.c
+++ b/src/roguelike.c
@@ -132,7 +132,7 @@ void move_monster (struct World * world, struct Monster * monster) {
       break; } }
   if (met_monster)
     update_log (world, "\nMonster hits monster.");
-  else if (0 == met_monster && is_passable(world->map, t.y, t.x))
+  else if (is_passable(world->map, t.y, t.x))
     monster->pos = t; }
 
 void move_player (struct World * world, char d) {
-- 
2.30.2