symbol_hint = 's'
portable = True
name = 'username'
+ temporary = False
+
+ def __init__(self, *args, **kwargs):
+ super().__init__(*args, **kwargs)
+ self.created_at = datetime.datetime.now()
+
+ def proceed(self):
+ super().proceed()
+ if self.temporary and datetime.datetime.now() >\
+ self.created_at + datetime.timedelta(minutes=10):
+ self.game.remove_thing(self)