From: Christian Heller Date: Thu, 18 Jul 2013 01:46:06 +0000 (+0200) Subject: Updated README to reflect recent changes. X-Git-Tag: tce~1152 X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/%7B%7B%20web_path%20%7D%7D/decks/%27%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28escapeHTML%28span%5B2%5D%29%29;%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20chunks.push%28%27?a=commitdiff_plain;h=daa9d66d173855b46c2dde98f0f85fa20143cb12;p=plomrogue Updated README to reflect recent changes. --- diff --git a/README b/README index 9c14e9c..da3c097 100644 --- a/README +++ b/README @@ -3,9 +3,9 @@ plomrogue plomlompom tries to build his own roguelike. Currently, it doesn't do much interesting, apart from managing some ncurses windows in a bizarre -fashion. You can move around a player and meet a random number enemies. -They move randomly and will only accidentally hit you. You have 5 -hitpoints to lose before death, and so has each of them. The map gets +fashion. You can move around a player and meet a number of different +enemies. They move randomly and will only accidentally hit you. You have +5 hitpoints to lose before death, and so has each of them. The map gets generated randomly, too. There is only one save file (named "savefile"), and it gets overwritten each new turn. To start over with a new world, delete it.