From: Christian Heller Date: Tue, 10 Mar 2015 19:03:05 +0000 (+0100) Subject: Fix another actor_move string building bug. X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bprefix%7D%7D/balance?a=commitdiff_plain;h=cb0222ecde89fb31670790144fd2cc3183353ba6;p=plomrogue Fix another actor_move string building bug. --- diff --git a/roguelike-server b/roguelike-server index 0a44ee6..fcdf0ff 100755 --- a/roguelike-server +++ b/roguelike-server @@ -632,7 +632,7 @@ def actor_move(t): ".\n") elif 0 == hit_id: hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] - strong_write(io_db["file_out"], "LOG " + hitter + + strong_write(io_db["file_out"], "LOG " + hitter_name + " wounds you.\n") decrement_lifepoints(world_db["Things"][hit_id]) return