From: Christian Heller Date: Thu, 24 Jan 2019 01:43:49 +0000 (+0100) Subject: Extend ncurses client's capabilities. X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/%7B%7B%20web_path%20%7D%7D/decks/bar%20baz.html?a=commitdiff_plain;h=11f8d50154bbecec4d8ff515ee2a5239137f64b9;p=plomrogue2-experiments Extend ncurses client's capabilities. --- diff --git a/client-curses.py b/client-curses.py index 5312e3e..a79afa0 100755 --- a/client-curses.py +++ b/client-curses.py @@ -3,6 +3,97 @@ import curses import plom_socket_io import socket import threading +from parser import ArgError, Parser +import game_common + + +class MapSquare(game_common.Map): + + def list_terrain_to_lines(self, terrain_as_list): + terrain = ''.join(terrain_as_list) + map_lines = [] + start_cut = 0 + while start_cut < len(terrain): + limit = start_cut + self.size[1] + map_lines += [terrain[start_cut:limit]] + start_cut = limit + return map_lines + + +class MapHex(game_common.Map): + + def list_terrain_to_lines(self, terrain_as_list): + new_terrain_list = [' '] + x = 0 + y = 0 + for c in terrain_as_list: + new_terrain_list += [c, ' '] + x += 1 + if x == self.size[1]: + new_terrain_list += ['\n'] + x = 0 + y += 1 + if y % 2 == 0: + new_terrain_list += [' '] + return ''.join(new_terrain_list).split('\n') + + +map_manager = game_common.MapManager(globals()) + + +class World(game_common.World): + + def __init__(self, game, *args, **kwargs): + """Extend original with local classes and empty default map. + + We need the empty default map because we draw the map widget + on any update, even before we actually receive map data. + """ + super().__init__(*args, **kwargs) + self.game = game + self.map_ = self.game.map_manager.get_map_class('Hex')() + + +class Game(game_common.CommonCommandsMixin): + + def __init__(self): + self.map_manager = map_manager + self.parser = Parser(self) + self.world = World(self) + self.log_text = '' + + def log(self, msg): + """Prefix msg plus newline to self.log_text.""" + self.log_text = msg + '\n' + self.log_text + + def symbol_for_type(self, type_): + symbol = '?' + if type_ == 'human': + symbol = '@' + elif type_ == 'monster': + symbol = 'm' + return symbol + + def cmd_LAST_PLAYER_TASK_RESULT(self, msg): + if msg != "success": + self.log(msg) + cmd_LAST_PLAYER_TASK_RESULT.argtypes = 'string' + + def cmd_TURN_FINISHED(self, n): + """Do nothing. (This may be extended later.)""" + pass + cmd_TURN_FINISHED.argtypes = 'int:nonneg' + + def cmd_NEW_TURN(self, n): + """Set self.turn to n, empty self.things.""" + self.world.turn = n + self.world.things = [] + cmd_NEW_TURN.argtypes = 'int:nonneg' + + def cmd_VISIBLE_MAP_LINE(self, y, terrain_line): + self.world.map_.set_line(y, terrain_line) + cmd_VISIBLE_MAP_LINE.argtypes = 'int:nonneg string' + ASCII_printable = ' !"#$%&\'\(\)*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWX'\ 'YZ[\\]^_\`abcdefghijklmnopqrstuvwxyz{|}~' @@ -17,9 +108,8 @@ def recv_loop(server_output): class Widget: - def __init__(self, content, tui, start, size): + def __init__(self, tui, start, size): self.tui = tui - self.content = content self.start = start self.win = curses.newwin(1, 1, self.start[0], self.start[1]) self.size_def = size # store for re-calling .size on SIGWINCH @@ -43,19 +133,42 @@ class Widget: def __len__(self): return self.win.getmaxyx()[0] * self.win.getmaxyx()[1] - def safe_write(self, string): - if len(string) < len(self): - self.win.addstr(0, 0, string) - else: # workaround to - cut = string[:len(self) - 1] - self.win.addch(self.size[0] - 1, self.size[1] - 2, - string[len(self) - 1]) - self.win.insstr(self.size[0] - 1, self.size[1] - 2, " ") - self.win.addstr(0, 0, cut) + def safe_write(self, foo): - def draw(self): - if self.content is not None: - self.safe_write(''.join(self.content)) + def to_chars_with_attrs(part): + attr = curses.A_NORMAL + part_string = part + if not type(part) == str: + part_string = part[0] + attr = part[1] + if len(part_string) > 0: + chars_with_attrs = [] + for char in part_string: + chars_with_attrs += [(char, attr)] + return chars_with_attrs + elif len(part_string) == 1: + return [part] + return [] + + chars_with_attrs = [] + if type(foo) == str or len(foo) == 2 and type(foo[1]) == int: + chars_with_attrs += to_chars_with_attrs(foo) + else: + for part in foo: + chars_with_attrs += to_chars_with_attrs(part) + self.win.move(0, 0) + if len(chars_with_attrs) < len(self): + for char_with_attr in chars_with_attrs: + self.win.addstr(char_with_attr[0], char_with_attr[1]) + else: # workaround to + cut = chars_with_attrs[:len(self) - 1] + last_char_with_attr = chars_with_attrs[len(self) - 1] + self.win.addstr(self.size[0] - 1, self.size[1] - 2, + last_char_with_attr[0], last_char_with_attr[1]) + self.win.insstr(self.size[0] - 1, self.size[1] - 2, ' ') + self.win.move(0, 0) + for char_with_attr in cut: + self.win.addstr(char_with_attr[0], char_with_attr[1]) def draw_and_refresh(self): self.win.erase() @@ -63,31 +176,61 @@ class Widget: self.win.refresh() +class EditWidget(Widget): + + def draw(self): + self.safe_write((''.join(self.tui.to_send), curses.color_pair(1))) + + class LogWidget(Widget): def draw(self): line_width = self.size[1] + log_lines = self.tui.game.log_text.split('\n') to_join = [] - for line in self.content: + for line in log_lines: to_pad = line_width - (len(line) % line_width) if to_pad == line_width: to_pad = 0 to_join += [line + ' '*to_pad] - self.safe_write(''.join(to_join)) + self.safe_write((''.join(to_join), curses.color_pair(3))) + class MapWidget(Widget): def draw(self): - from datetime import datetime - with open('log', 'a') as f: - f.write(str(datetime.now()) + ' TRIGGERED ' + str(len(self)) + '\n') - self.safe_write('#'*len(self)) + to_join = [] + if len(self.tui.game.world.map_.terrain) > 0: + terrain_as_list = list(self.tui.game.world.map_.terrain[:]) + for t in self.tui.game.world.things: + pos_i = self.tui.game.world.map_.get_position_index(t.position) + terrain_as_list[pos_i] = self.tui.game.symbol_for_type(t.type_) + text = self.tui.game.world.map_.list_terrain_to_lines(terrain_as_list) + line_width = self.size[1] + for line in text: + if line_width > len(line): + to_pad = line_width - (len(line) % line_width) + to_join += [line + '0' * to_pad] + else: + to_join += [line[:line_width]] + if len(to_join) < self.size[0]: + to_pad = self.size[0] - len(to_join) + to_join += to_pad * ['0' * self.size[1]] + self.safe_write(''.join(to_join)) + + +class TurnWidget(Widget): + + def draw(self): + self.safe_write((str(self.tui.game.world.turn), curses.color_pair(2))) class TUI: def __init__(self, server_output): self.server_output = server_output + self.game = Game() + self.parser = Parser(self.game) curses.wrapper(self.loop) def setup_screen(self, stdscr): @@ -95,17 +238,21 @@ class TUI: self.stdscr.refresh() # will be called by getkey else, clearing screen self.stdscr.timeout(10) self.stdscr.addstr(0, 0, 'SEND:') + self.stdscr.addstr(2, 0, 'TURN:') def loop(self, stdscr): self.setup_screen(stdscr) + curses.init_pair(1, curses.COLOR_BLACK, curses.COLOR_RED) + curses.init_pair(2, curses.COLOR_BLACK, curses.COLOR_GREEN) + curses.init_pair(3, curses.COLOR_BLACK, curses.COLOR_BLUE) curses.curs_set(False) # hide cursor - to_send = [] - log = [] - edit_line = Widget(to_send, self, (0, 6), (1, 14)) - log_display = LogWidget(log, self, (1, 0), (None, 20)) - map_view = MapWidget(None, self, (0, 20), (None, None)) + self.to_send = [] + edit_line = EditWidget(self, (0, 6), (1, 14)) + turn_line = TurnWidget(self, (2, 6), (1, 14)) + log_display = LogWidget(self, (4, 0), (None, 20)) + map_view = MapWidget(self, (0, 21), (None, None)) map_view.update = True - widgets = [edit_line, log_display, map_view] + widgets = [edit_line, turn_line, log_display, map_view] do_update = True while True: if do_update: @@ -116,13 +263,13 @@ class TUI: key = self.stdscr.getkey() do_update = True if len(key) == 1 and key in ASCII_printable and \ - len(to_send) < len(edit_line): - to_send += [key] + len(self.to_send) < len(edit_line): + self.to_send += [key] elif key == 'KEY_BACKSPACE': - to_send[:] = to_send[:-1] + self.to_send[:] = self.to_send[:-1] elif key == '\n': - plom_socket_io.send(s, ''.join(to_send)) - to_send[:] = [] + plom_socket_io.send(s, ''.join(self.to_send)) + self.to_send[:] = [] elif key == 'KEY_RESIZE': curses.endwin() self.setup_screen(curses.initscr()) @@ -133,10 +280,25 @@ class TUI: except curses.error: pass if len(self.server_output) > 0: - log[:0] = [self.server_output[0]] + do_quit = self.handle_input(self.server_output[0]) + if do_quit: + break self.server_output[:] = [] do_update = True + def handle_input(self, msg): + if msg == 'BYE': + return True + try: + command = self.parser.parse(msg) + if command is None: + self.game.log('UNHANDLED INPUT: ' + msg) + else: + command() + except ArgError as e: + self.game.log('ARGUMENT ERROR: ' + msg + '\n' + str(e)) + return False + server_output = [] s = socket.create_connection(('127.0.0.1', 5000))