From: Christian Heller Date: Tue, 2 Jul 2013 03:24:07 +0000 (+0200) Subject: Updated README. X-Git-Tag: tce~1174 X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/%7B%7B%20web_path%20%7D%7D/decks/blog?a=commitdiff_plain;h=5ab44c9fcd8d0186ec42e5523437a36e47a19673;p=plomrogue Updated README. --- diff --git a/README b/README index 4148be6..39fb922 100644 --- a/README +++ b/README @@ -3,11 +3,12 @@ plomrogue plomlompom tries to build his own roguelike. Currently, it doesn't do much interesting, apart from managing some ncurses windows in a bizarre -fashion. You can move around a player and meet nine enemies; they will -occasionally hit you (and each other) on contact, but without +fashion. You can move around a player and meet a random number enemies; +they will occasionally hit you (and each other) on contact, but without consequences (no hitpoints implemented yet). The map gets generated -randomly. There is only one save file (named "savefile"), and it gets -overwritten each new turn. To start over with a new world, delete it. +randomly, too. There is only one save file (named "savefile"), and it +gets overwritten each new turn. To start over with a new world, delete +it. Install/run -----------