From: Christian Heller Date: Sun, 13 Mar 2016 02:19:22 +0000 (+0100) Subject: TCE: Add movement sound mapping. X-Git-Tag: tce~27 X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/%7B%7B%20web_path%20%7D%7D/decks/condition_titles?a=commitdiff_plain;h=e826743a976ba3ea9fd47a9731c02612956368da;p=plomrogue TCE: Add movement sound mapping. --- diff --git a/plugins/client/TheCrawlingEater.py b/plugins/client/TheCrawlingEater.py index ffa630e..1123af2 100644 --- a/plugins/client/TheCrawlingEater.py +++ b/plugins/client/TheCrawlingEater.py @@ -89,7 +89,10 @@ def win_map(self): char = world_data["mem_map"][pos] winmap += [(char, curses.A_REVERSE), ("?", curses.A_REVERSE)] continue + bonus = " " if char == " ": + if world_data["soundmap"][pos] != "0": + bonus = "?" char = world_data["mem_map"][pos] if char == " ": attribute = col_unknown @@ -97,10 +100,8 @@ def win_map(self): attribute = col_mem if char in charmap: char = charmap[char] - bonus = (" ", attribute) winmap += [(char, attribute), bonus] else: - bonus = " " attribute = col_unknown wetval = ord(world_data["wetmap"][pos]) - ord("0") if ord("0") <= ord(char) <= ord("5"): @@ -128,12 +129,14 @@ world_data["stomach"] = 0 world_data["bowel"] = 0 world_data["bladder"] = 0 world_data["wetmap"] = " " * (world_data["map_size"] ** 2) +world_data["soundmap"] = " " * (world_data["map_size"] ** 2) from client.config.io import io io["worldstate_read_order"] += [["stomach", "int"]] io["worldstate_read_order"] += [["kidney", "int"]] io["worldstate_read_order"] += [["bowel", "int"]] io["worldstate_read_order"] += [["bladder", "int"]] io["worldstate_read_order"] += [["wetmap", "map"]] +io["worldstate_read_order"] += [["soundmap", "map"]] from client.config.windows import windows_config from client.windows import win_log windows_config[:] = [ diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 42f9d11..b97328d 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -183,8 +183,7 @@ def actor_move(t): t["T_POSY"] = move_result[1] t["T_POSX"] = move_result[2] t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2] - #if t != world_db["Things"][0]: - # world_db["Things"][0]["T_MEMMAP"][t["pos"]] = ord("?") + world_db["soundmap"][t["pos"]] = ord("9") elif t == world_db["Things"][0]: log("You try to MOVE there, but fail.") @@ -354,6 +353,9 @@ def turn_over(): world_db["wetmap"][pos] += 1 positions_to_wet.remove(pos) world_db["HUMIDITY"] -= 1 + for pos in range(world_db["MAP_LENGTH"] ** 2): + if world_db["soundmap"][pos] > ord("0"): + world_db["soundmap"][pos] -= 1 world_db["TURN"] += 1 io_db["worldstate_updateable"] = True try_worldstate_update() @@ -383,15 +385,42 @@ def play_wait(): world_db["set_command"]("wait") -def save_wetmap(): +def save_maps(): length = world_db["MAP_LENGTH"] string = "" for i in range(length): line = world_db["wetmap"][i * length:(i * length) + length].decode() string = string + "WETMAP" + " " + str(i) + " " + line + "\n" + for i in range(length): + line = world_db["soundmap"][i * length:(i * length) + length].decode() + string = string + "SOUNDMAP" + " " + str(i) + " " + line + "\n" return string +def soundmapset(str_int, mapline): + def valid_map_line(str_int, mapline): + from server.utils import integer_test + val = integer_test(str_int, 0, 255) + if None != val: + if val >= world_db["MAP_LENGTH"]: + print("Illegal value for map line number.") + elif len(mapline) != world_db["MAP_LENGTH"]: + print("Map line length is unequal map width.") + else: + return val + return None + val = valid_map_line(str_int, mapline) + if None != val: + length = world_db["MAP_LENGTH"] + if not world_db["soundmap"]: + m = bytearray(b' ' * (length ** 2)) + else: + m = world_db["soundmap"] + m[val * length:(val * length) + length] = mapline.encode() + if not world_db["soundmap"]: + world_db["soundmap"] = m + + def wetmapset(str_int, mapline): def valid_map_line(str_int, mapline): from server.utils import integer_test @@ -415,6 +444,13 @@ def wetmapset(str_int, mapline): if not world_db["wetmap"]: world_db["wetmap"] = m + +def write_soundmap(): + from server.worldstate_write_helpers import write_map + length = world_db["MAP_LENGTH"] + return write_map(world_db["soundmap"], world_db["MAP_LENGTH"]) + + def write_wetmap(): from server.worldstate_write_helpers import write_map length = world_db["MAP_LENGTH"] @@ -683,6 +719,7 @@ io_db["worldstate_write_order"] += [["T_KIDNEY", "player_int"]] io_db["worldstate_write_order"] += [["T_BOWEL", "player_int"]] io_db["worldstate_write_order"] += [["T_BLADDER", "player_int"]] io_db["worldstate_write_order"] += [[write_wetmap, "func"]] +io_db["worldstate_write_order"] += [[write_soundmap, "func"]] import server.config.world_data server.config.world_data.symbols_hide = "345" server.config.world_data.symbols_passable = "012-" @@ -690,12 +727,13 @@ server.config.world_data.thing_defaults["T_STOMACH"] = 16 server.config.world_data.thing_defaults["T_BOWEL"] = 0 server.config.world_data.thing_defaults["T_KIDNEY"] = 16 server.config.world_data.thing_defaults["T_BLADDER"] = 0 +world_db["soundmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2) world_db["wetmap"] = bytearray(b"0" * world_db["MAP_LENGTH"] ** 2) if not "NEW_SPAWN" in world_db: world_db["NEW_SPAWN"] = 0 if not "HUMIDITY" in world_db: world_db["HUMIDITY"] = 0 -io_db["hook_save"] = save_wetmap +io_db["hook_save"] = save_maps import server.config.make_world_helpers server.config.make_world_helpers.make_map = make_map from server.config.commands import commands_db @@ -716,6 +754,7 @@ commands_db["T_KIDNEY"] = (1, False, setter("Thing", "T_KIDNEY", 0, 255)) commands_db["T_BOWEL"] = (1, False, setter("Thing", "T_BOWEL", 0, 255)) commands_db["T_BLADDER"] = (1, False, setter("Thing", "T_BLADDER", 0, 255)) commands_db["WETMAP"] = (2, False, wetmapset) +commands_db["SOUNDMAP"] = (2, False, soundmapset) from server.actions import actor_wait import server.config.actions server.config.actions.action_db = {