From: Christian Heller Date: Fri, 20 Nov 2020 05:22:30 +0000 (+0100) Subject: Add default map protection areas. X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/%7B%7B%20web_path%20%7D%7D/decks/te"st.html?a=commitdiff_plain;h=ee8eaa164b0ef612ababcea32e2a488ad86c1103;p=plomrogue2 Add default map protection areas. --- diff --git a/plomrogue/game.py b/plomrogue/game.py index 8b3edb1..d7be311 100755 --- a/plomrogue/game.py +++ b/plomrogue/game.py @@ -3,7 +3,7 @@ from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, from plomrogue.errors import GameError, PlayError from plomrogue.io import GameIO from plomrogue.misc import quote -from plomrogue.mapping import YX, MapGeometrySquare, Map +from plomrogue.mapping import YX, MapGeometrySquare, MapGeometryHex, Map import string @@ -45,6 +45,68 @@ class SaveableMap(Map): super().set_line(*args, **kwargs) self.modified = True + def inside(self, yx): + if yx.y < 0 or yx.x < 0 or \ + yx.y >= self.geometry.size.y or yx.x >= self.geometry.size.x: + return False + return True + + def draw_presets(self, alternate_hex=0): + old_modified = self.modified + if type(self.geometry) == MapGeometrySquare: + self.set_line(0, 'X' * self.geometry.size.x) + self.set_line(1, 'X' * self.geometry.size.x) + self.set_line(2, 'X' * self.geometry.size.x) + self.set_line(3, 'X' * self.geometry.size.x) + self.set_line(4, 'X' * self.geometry.size.x) + for y in range(self.geometry.size.y): + self[YX(y,0)] = 'X' + self[YX(y,1)] = 'X' + self[YX(y,2)] = 'X' + self[YX(y,3)] = 'X' + self[YX(y,4)] = 'X' + elif type(self.geometry) == MapGeometryHex: + # TODO: for this to work we need a map side length divisible by 6. + + def draw_grid(offset=YX(0,0)): + dirs = ('DOWNRIGHT', 'RIGHT', 'UPRIGHT', 'RIGHT') + + def draw_snake(start): + keep_running = True + yx = start + if self.inside(yx): + self[yx] = 'X' + while keep_running: + for direction in dirs: + if not keep_running: + break + for dir_progress in range(distance): + mover = getattr(self.geometry, 'move__' + direction) + yx = mover(yx) + if yx.x >= self.geometry.size.x: + keep_running = False + break + if self.inside(yx): + self[yx] = 'X' + + if alternate_hex: + draw_snake(offset + YX(0, 0)) + draw_snake(offset + YX((0 + alternate_hex) * distance, -int(1.5*distance))) + draw_snake(offset + YX((1 + alternate_hex) * distance, 0)) + draw_snake(offset + YX((2 + alternate_hex) * distance, -int(1.5*distance))) + + distance = self.geometry.size.y // 3 + draw_grid() + draw_grid(YX(2,0)) + draw_grid(YX(0,2)) + draw_grid(YX(1,0)) + draw_grid(YX(0,1)) + draw_grid(YX(-1,0)) + draw_grid(YX(0,-1)) + draw_grid(YX(-2,0)) + draw_grid(YX(0,-2)) + self.modified = old_modified + import os @@ -76,7 +138,6 @@ class Game(GameBase): 'o': 'sink', 'O': 'toilet' } - self.new_world(self.map_geometry) if os.path.exists(self.io.save_file): if not os.path.isfile(self.io.save_file): raise GameError('save file path refers to non-file') @@ -97,9 +158,9 @@ class Game(GameBase): self.io.handle_input(line, god_mode=True) def can_do_tile_with_pw(self, big_yx, little_yx, pw): - map_control = self.get_map(big_yx) + map_control = self.get_map(big_yx, 'control') tile_class = map_control[little_yx] - if tile_class in self.map_control_passwords: + if tile_class in self.map_control_passwords.keys(): tile_pw = self.map_control_passwords[tile_class] if pw != tile_pw: return False @@ -281,10 +342,18 @@ class Game(GameBase): maps = self.map_controls if not big_yx in maps: maps[big_yx] = SaveableMap(self.map_geometry) + if type_ == 'control': + maps[big_yx].draw_presets(big_yx.y % 2) return maps[big_yx] def new_world(self, map_geometry): + self.maps = {} + self.map_controls = {} + self.annotations = {} + self.portals = {} + self.admin_passwords = [] self.map_geometry = map_geometry - self.maps[YX(0,0)] = SaveableMap(self.map_geometry) - self.map_controls[YX(0,0)] = SaveableMap(self.map_geometry) + self.map_control_passwords = {'X': 'secret'} + self.get_map(YX(0,0)) + self.get_map(YX(0,0), 'control') self.annotations = {}