From 4d9b6ac142740aa337fc3e622902c9595c36f6d0 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Thu, 15 Aug 2013 13:36:58 +0200
Subject: [PATCH] Renamed all "fail" variables to "err", to reduce line
 lengths.

---
 src/main.c        | 22 +++++++++++-----------
 src/map_objects.c | 26 +++++++++++++-------------
 src/misc.c        | 18 +++++++++---------
 src/readwrite.c   |  8 ++++----
 src/rexit.c       |  4 ++--
 src/rexit.h       |  4 ++--
 6 files changed, 41 insertions(+), 41 deletions(-)

diff --git a/src/main.c b/src/main.c
index d2fb9bf..eaddfa6 100644
--- a/src/main.c
+++ b/src/main.c
@@ -60,22 +60,22 @@ int main(int argc, char *argv[])
     world.monster = 0;
     world.item = 0;
     init_map_object_defs(&world, "defs");
-    uint8_t fail = 0;
+    uint8_t err = 0;
 
     /* For interactive mode, try to load world state from savefile. */
     FILE * file;
     if (1 == world.interactive && 0 == access("savefile", F_OK))
     {
         file = fopen("savefile", "r");
-        fail = fail | read_uint32_bigendian(file, &world.seed);
-        fail = fail | read_uint32_bigendian(file, &world.turn);
-        fail = fail | read_uint16_bigendian(file, &player.pos.y);
-        fail = fail | read_uint16_bigendian(file, &player.pos.x);
+        err = err | read_uint32_bigendian(file, &world.seed);
+        err = err | read_uint32_bigendian(file, &world.turn);
+        err = err | read_uint16_bigendian(file, &player.pos.y);
+        err = err | read_uint16_bigendian(file, &player.pos.x);
         player.pos.y--;
         player.pos.x--;
-        fail = fail | read_uint8(file, &player.hitpoints);
-        fail = fail | read_map_objects(&world, &world.monster, file);
-        fail = fail | read_map_objects(&world, &world.item,    file);
+        err = err | read_uint8(file, &player.hitpoints);
+        err = err | read_map_objects(&world, &world.monster, file);
+        err = err | read_map_objects(&world, &world.item,    file);
         fclose(file);
     }
 
@@ -86,7 +86,7 @@ int main(int argc, char *argv[])
         if (0 == world.interactive)
         {
             file = fopen("record", "r");
-            fail = fail | read_uint32_bigendian(file, &world.seed);
+            err = err | read_uint32_bigendian(file, &world.seed);
         }
 
         /* For interactive-mode in newly started world, generate a start seed
@@ -96,12 +96,12 @@ int main(int argc, char *argv[])
         {
             file = fopen("record", "w");
             world.seed = time(NULL);
-            fail = fail | write_uint32_bigendian(world.seed, file);
+            err = err | write_uint32_bigendian(world.seed, file);
             fclose(file);
         }
     }
 
-    exit_err(fail, &world, "Failure initializing game.");
+    exit_err(err, &world, "Failure initializing game.");
 
 
     /* Generate map from seed and, if newly generated world, start positions of
diff --git a/src/map_objects.c b/src/map_objects.c
index c4b9048..a6f527d 100644
--- a/src/map_objects.c
+++ b/src/map_objects.c
@@ -142,19 +142,19 @@ extern uint8_t write_map_objects(struct World * world, void * start,
 {
     struct MapObj * map_obj;
     struct MapObjDef * mod;
-    uint8_t fail = 0;
+    uint8_t err = 0;
     for (map_obj = start; map_obj != 0; map_obj = map_obj->next)
     {
-        fail = fail | write_uint8(map_obj->type, file);
-        fail = fail | write_uint16_bigendian(map_obj->pos.y + 1, file);
-        fail = fail | write_uint16_bigendian(map_obj->pos.x + 1, file);
+        err = err | write_uint8(map_obj->type, file);
+        err = err | write_uint16_bigendian(map_obj->pos.y + 1, file);
+        err = err | write_uint16_bigendian(map_obj->pos.x + 1, file);
         mod = get_map_obj_def(world, map_obj->type);
         if ('m' == mod->m_or_i)
         {
-            fail = fail | write_map_objects_monsterdata(map_obj, file);
+            err = err | write_map_objects_monsterdata(map_obj, file);
         }
     }
-    return (fail | write_uint16_bigendian(0, file));
+    return (err | write_uint16_bigendian(0, file));
 }
 
 
@@ -168,17 +168,17 @@ extern uint8_t read_map_objects(struct World * world, void * start, FILE * file)
     char first = 1;
     long pos;
     uint16_t read_uint16 = 0;
-    uint8_t fail = 0;
+    uint8_t err = 0;
     while (1)
     {
         pos = ftell(file);
-        fail = fail | read_uint16_bigendian(file, &read_uint16);
+        err = err | read_uint16_bigendian(file, &read_uint16);
         if (0 == read_uint16)
         {
             break;
         }
         fseek(file, pos, SEEK_SET);
-        fail = fail | read_uint8(file, &type);
+        err = err | read_uint8(file, &type);
         mod = get_map_obj_def(world, type);
         if ('m' == mod->m_or_i)
         {
@@ -190,20 +190,20 @@ extern uint8_t read_map_objects(struct World * world, void * start, FILE * file)
         }
         map_obj = get_next_map_obj(start, &first, size, map_obj);
         map_obj->type = type;
-        fail = fail | read_uint16_bigendian(file, &map_obj->pos.y);
-        fail = fail | read_uint16_bigendian(file, &map_obj->pos.x);
+        err = err | read_uint16_bigendian(file, &map_obj->pos.y);
+        err = err | read_uint16_bigendian(file, &map_obj->pos.x);
         map_obj->pos.y--;
         map_obj->pos.x--;
         if ('m' == mod->m_or_i)
         {
-            fail = fail | read_map_objects_monsterdata(map_obj, file);
+            err = err | read_map_objects_monsterdata(map_obj, file);
         }
     }
     if (!first)
     {
         map_obj->next = 0;
     }
-    return fail;
+    return err;
 }
 
 
diff --git a/src/misc.c b/src/misc.c
index ec05acc..082819f 100644
--- a/src/misc.c
+++ b/src/misc.c
@@ -132,16 +132,16 @@ extern void turn_over(struct World * world, char action)
 
 extern void save_game(struct World * world)
 {
-    uint8_t fail;
+    uint8_t err;
     FILE * file = fopen("savefile", "w");
-    fail = write_uint32_bigendian(world->seed, file);
-    fail = fail | write_uint32_bigendian(world->turn, file);
-    fail = fail | write_uint16_bigendian(world->player->pos.y + 1, file);
-    fail = fail | write_uint16_bigendian(world->player->pos.x + 1, file);
-    fail = fail | write_uint8(world->player->hitpoints, file);
-    fail = fail | write_map_objects(world, world->monster, file);
-    fail = fail | write_map_objects(world, world->item, file);
-    exit_err(fail, world, "Error saving game.");
+    err = write_uint32_bigendian(world->seed, file);
+    err = err | write_uint32_bigendian(world->turn, file);
+    err = err | write_uint16_bigendian(world->player->pos.y + 1, file);
+    err = err | write_uint16_bigendian(world->player->pos.x + 1, file);
+    err = err | write_uint8(world->player->hitpoints, file);
+    err = err | write_map_objects(world, world->monster, file);
+    err = err | write_map_objects(world, world->item, file);
+    exit_err(err, world, "Error saving game.");
     fclose(file);
 }
 
diff --git a/src/readwrite.c b/src/readwrite.c
index 6d24992..039dade 100644
--- a/src/readwrite.c
+++ b/src/readwrite.c
@@ -59,9 +59,9 @@ static uint8_t write_uintX_bigendian(FILE * file, uint32_t x, uint8_t size)
 extern uint8_t read_uint8(FILE * file, uint8_t * x)
 {
     uint32_t y = * x;
-    uint8_t fail = read_uintX_bigendian(file, &y, 8);
+    uint8_t err = read_uintX_bigendian(file, &y, 8);
     * x = (uint8_t) y;
-    return fail;
+    return err;
 }
 
 
@@ -69,9 +69,9 @@ extern uint8_t read_uint8(FILE * file, uint8_t * x)
 extern uint8_t read_uint16_bigendian(FILE * file, uint16_t * x)
 {
     uint32_t y = * x;
-    uint8_t fail = read_uintX_bigendian(file, &y, 16);
+    uint8_t err = read_uintX_bigendian(file, &y, 16);
     * x = (uint16_t) y;
-    return fail;
+    return err;
 }
 
 
diff --git a/src/rexit.c b/src/rexit.c
index 223c79b..b9da482 100644
--- a/src/rexit.c
+++ b/src/rexit.c
@@ -59,9 +59,9 @@ extern void exit_game(struct World * world)
 
 
 
-extern void exit_err(unsigned char fail, struct World * world, char * msg)
+extern void exit_err(unsigned char err, struct World * world, char * msg)
 {
-    if (0 == fail)
+    if (0 == err)
     {
         return;
     }
diff --git a/src/rexit.h b/src/rexit.h
index d4b19d7..e4c2eb5 100644
--- a/src/rexit.h
+++ b/src/rexit.h
@@ -34,11 +34,11 @@ extern void exit_game(struct World * world);
 
 
 
-/* If fail != 0, exit with an error message "msg" and clean up. (For  "fail",
+/* If "err" != 0, exit with an error message "msg" and clean up. (For "err",
  * pass the result of functions that return non-zero as an error status and
  * thereby avoid bloating up the code with if-error-conditionals.)
  */
-extern void exit_err(unsigned char fail, struct World * world, char * msg);
+extern void exit_err(unsigned char err, struct World * world, char * msg);
 
 
 
-- 
2.30.2