From: Christian Heller Date: Wed, 24 Feb 2016 23:55:10 +0000 (+0100) Subject: Server: Speed-optimize AI algorithms. X-Git-Tag: tce~154 X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/%7B%7B%20web_path%20%7D%7D/static/git-logo.png?a=commitdiff_plain;h=5125831a6f58c986b71ac1cbd7125b88d1ad5c87;p=plomrogue Server: Speed-optimize AI algorithms. --- diff --git a/server/ai.py b/server/ai.py index 88b0879..a243aa4 100644 --- a/server/ai.py +++ b/server/ai.py @@ -61,11 +61,11 @@ def get_dir_to_target(t, filter): raise RuntimeError("No score map allocated for get_map_score().") return result - def animate_in_fov(Thing): - if Thing["carried"] or Thing == t or not Thing["T_LIFEPOINTS"]: + def animate_in_fov(Thing, maplength): + if not Thing["T_LIFEPOINTS"] or Thing["carried"] or Thing == t: return False - pos = Thing["T_POSY"] * world_db["MAP_LENGTH"] + Thing["T_POSX"] - if ord("v") == t["fovmap"][pos]: + pos = Thing["T_POSY"] * maplength + Thing["T_POSX"] + if 118 == t["fovmap"][pos]: # optimization: 118 = ord("v") return True def good_attack_target(v): @@ -90,21 +90,23 @@ def get_dir_to_target(t, filter): return False def seeing_thing(): + maplength = world_db["MAP_LENGTH"] if t["fovmap"] and "a" == filter: for id in world_db["Things"]: - if animate_in_fov(world_db["Things"][id]): + if animate_in_fov(world_db["Things"][id], maplength): if good_attack_target(world_db["Things"][id]): return True elif t["fovmap"] and "f" == filter: for id in world_db["Things"]: - if animate_in_fov(world_db["Things"][id]): + if animate_in_fov(world_db["Things"][id], maplength): if good_flee_target(world_db["Things"][id]): return True elif t["T_MEMMAP"] and "c" == filter: eat_cost = eat_vs_hunger_threshold(t["T_TYPE"]) + ord_blank = ord(" ") for mt in t["T_MEMTHING"]: - if ' ' != chr(t["T_MEMMAP"][(mt[1] * world_db["MAP_LENGTH"]) - + mt[2]]) \ + if ord_blank != chr(t["T_MEMMAP"][(mt[1] * \ + world_db["MAP_LENGTH"]) + mt[2]]) \ and world_db["ThingTypes"][mt[0]]["TT_TOOL"] == "food" \ and world_db["ThingTypes"][mt[0]]["TT_TOOLPOWER"] \ > eat_cost: @@ -130,38 +132,38 @@ def get_dir_to_target(t, filter): ord_v = ord("v") ord_blank = ord(" ") set_cells_passable_on_memmap_to_65534_on_scoremap() + maplength = world_db["MAP_LENGTH"] if "a" == filter: - for id in world_db["Things"]: - if animate_in_fov(world_db["Things"][id]) \ - and good_attack_target(world_db["Things"][id]): - set_map_score_at_thingpos(id, 0) + [set_map_score_at_thingpos(id, 0) + for id in world_db["Things"] + if animate_in_fov(world_db["Things"][id], maplength) + if good_attack_target(world_db["Things"][id])] elif "f" == filter: - for id in world_db["Things"]: - if animate_in_fov(world_db["Things"][id]) \ - and good_flee_target(world_db["Things"][id]): - set_map_score_at_thingpos(id, 0) + [set_map_score_at_thingpos(id, 0) + for id in world_db["Things"] + if animate_in_fov(world_db["Things"][id], maplength) + if good_flee_target(world_db["Things"][id])] elif "c" == filter: eat_cost = eat_vs_hunger_threshold(t["T_TYPE"]) - for mt in [mt for mt in t["T_MEMTHING"] - if ord_blank != t["T_MEMMAP"][mt[1] - * world_db["MAP_LENGTH"] - + mt[2]] - if world_db["ThingTypes"][mt[0]]["TT_TOOL"] == "food" - if world_db["ThingTypes"][mt[0]]["TT_TOOLPOWER"] - > eat_cost]: - set_map_score(mt[1] * world_db["MAP_LENGTH"] + mt[2], 0) + ord_blank = ord(" ") + [set_map_score(mt[1] * maplength + mt[2], 0) + for mt in t["T_MEMTHING"] + if ord_blank != t["T_MEMMAP"][mt[1] * maplength + mt[2]] + if t != world_db["Things"][0] or + (world_db["ThingTypes"][mt[0]]["TT_TOOL"] == "food" and + world_db["ThingTypes"][mt[0]]["TT_TOOLPOWER"] > eat_cost)] elif "s" == filter: zero_score_map_where_char_on_memdepthmap(mem_depth_c[0]) - if "a" != filter: - for id in world_db["Things"]: - if animate_in_fov(world_db["Things"][id]): - if "f" == filter: - pos = world_db["Things"][id]["T_POSY"] \ - * world_db["MAP_LENGTH"] \ - + world_db["Things"][id]["T_POSX"] - if 0 == get_map_score(pos): - continue - set_map_score_at_thingpos(id, 65535) + if "f" == filter: + [set_map_score_at_thingpos(id, 65535) + for id in world_db["Things"] + if animate_in_fov(world_db["Things"][id], maplength) + if get_map_score(world_db["Things"][id]["T_POSY"] * maplength + + world_db["Things"][id]["T_POSX"])] + elif "a" != filter: + [set_map_score_at_thingpos(id, 65535) + for id in world_db["Things"] + if animate_in_fov(world_db["Things"][id], maplength)] def rand_target_dir(neighbors, cmp, dirs): candidates = []