From: Christian Heller <c.heller@plomlompom.de>
Date: Sat, 5 Dec 2020 01:56:11 +0000 (+0100)
Subject: Don't set game.changed where no new send_gamestate would be necessitated.
X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/%7B%7Bprefix%7D%7D/%7B%7B%20web_path%20%7D%7D/decks/edit?a=commitdiff_plain;h=1f945a061889575a755faf258ba7b7f5a51b3a03;p=plomrogue2

Don't set game.changed where no new send_gamestate would be necessitated.
---

diff --git a/plomrogue/commands.py b/plomrogue/commands.py
index 7a05ae8..dc2e6ea 100644
--- a/plomrogue/commands.py
+++ b/plomrogue/commands.py
@@ -96,7 +96,7 @@ def cmd_THING_PROTECTION(game, thing_id, protection_char, connection_id):
     if not t:
         raise GameError('thing of ID %s not found' % thing_id)
     t.protection = protection_char
-    game.changed = True
+    #game.changed = True
 cmd_THING_PROTECTION.argtypes = 'int:pos char'
 
 def cmd_SET_MAP_CONTROL_PASSWORD(game, tile_class, password, connection_id):
@@ -108,7 +108,7 @@ def cmd_SET_MAP_CONTROL_PASSWORD(game, tile_class, password, connection_id):
     if tile_class == '.':
         raise GameError('tile class "." must remain unprotected')
     game.map_control_passwords[tile_class] = password
-    game.changed = True
+    #game.changed = True
 cmd_SET_MAP_CONTROL_PASSWORD.argtypes = 'char string'
 
 def cmd_NICK(game, nick, connection_id):