From 922021e2cd00437584ba5138c980a62e0ac3f984 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Wed, 21 Aug 2013 04:50:48 +0200
Subject: [PATCH] Minor refactoring of save_game().

---
 src/misc.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/src/misc.c b/src/misc.c
index 8833252..dac4c97 100644
--- a/src/misc.c
+++ b/src/misc.c
@@ -133,13 +133,12 @@ extern void turn_over(struct World * world, char action)
 
 extern void save_game(struct World * world)
 {
-    uint8_t err = 0;
     char * err_msg = "Error saving game.";
 
     FILE * file = fopen("savefile", "w");
-    // err = (0 == file);
     exit_err(0 == file, world, err_msg);
 
+    uint8_t err;
     err = write_uint32_bigendian(world->seed, file);
     err = err | write_uint32_bigendian(world->turn, file);
     err = err | write_uint16_bigendian(world->player->pos.y + 1, file);
-- 
2.30.2