From: Christian Heller Date: Tue, 23 Feb 2016 23:54:33 +0000 (+0100) Subject: Plugin: Add axe-chopping of trees. X-Git-Tag: tce~167 X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/%7Broute%7D?a=commitdiff_plain;h=bcde084982583d1cc81b1192ae759bf98b734d9a;p=plomrogue Plugin: Add axe-chopping of trees. --- diff --git a/plugins/server/PleaseTheIslandGod.py b/plugins/server/PleaseTheIslandGod.py index 82d13fb..a22d433 100644 --- a/plugins/server/PleaseTheIslandGod.py +++ b/plugins/server/PleaseTheIslandGod.py @@ -1,3 +1,8 @@ +# This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3 +# or any later version. For details on its copyright, license, and warranties, +# see the file NOTICE in the root directory of the PlomRogue source package. + + from server.io import log, strong_write from server.config.world_data import world_db, symbols_passable, directions_db from server.utils import mv_yx_in_dir_legal, rand, id_setter @@ -375,6 +380,28 @@ def actor_move(t): if test and t == world_db["Things"][0]: world_db["GOD_FAVOR"] -= test return + if (ord("X") == world_db["MAP"][pos] + or ord("|") == world_db["MAP"][pos]): + carries_axe = False + for id in t["T_CARRIES"]: + type = world_db["Things"][id]["T_TYPE"] + if world_db["ThingTypes"][type]["TT_TOOL"] == "axe": + carries_axe = True + break + if carries_axe: + axe_name = world_db["ThingTypes"][type]["TT_NAME"] + if t == world_db["Things"][0]: + log("With your " + axe_name + ", you chop!") + if ord("X") == world_db["MAP"][pos]: + world_db["GOD_FAVOR"] -= 1 + chop_power = world_db["ThingTypes"][type]["TT_TOOLPOWER"] + if (chop_power > 0 and 0 == int(rand.next() / chop_power)): + if t == world_db["Things"][0]: + log("You chop it DOWN.") + world_db["GOD_FAVOR"] -= 10 + world_db["MAP"][pos] = ord(".") + build_fov_map(t) + return passable = chr(world_db["MAP"][pos]) in symbols_passable dir = [dir for dir in directions_db if directions_db[dir] == chr(t["T_ARGUMENT"])][0] @@ -467,8 +494,37 @@ def command_plant0(str_int): world_db["WORLD_ACTIVE"] = 0 print("PLANT_0 matches no known ThingTypes, deactivating world.") +def play_move(str_arg): + if action_exists("move"): + from server.config.world_data import directions_db, symbols_passable + t = world_db["Things"][0] + if not str_arg in directions_db: + print("Illegal move direction string.") + return + dir = ord(directions_db[str_arg]) + from server.utils import mv_yx_in_dir_legal + move_result = mv_yx_in_dir_legal(chr(dir), t["T_POSY"], t["T_POSX"]) + if 1 == move_result[0]: + pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] + if ord("~") == world_db["MAP"][pos]: + log("You can't SWIM.") + return + if (ord("X") == world_db["MAP"][pos] + or ord("|") == world_db["MAP"][pos]): + carries_axe = False + for id in t["T_CARRIES"]: + type = world_db["Things"][id]["T_TYPE"] + if world_db["ThingTypes"][type]["TT_TOOL"] == "axe": + world_db["Things"][0]["T_ARGUMENT"] = dir + set_command("move") + return + if chr(world_db["MAP"][pos]) in symbols_passable: + world_db["Things"][0]["T_ARGUMENT"] = dir + set_command("move") + return + log("You CAN'T move there.") + def play_use(str_arg): - """Try "use" as player's T_COMMAND, int(str_arg) as T_ARGUMENT / slot.""" if action_exists("use"): t = world_db["Things"][0] if 0 == len(t["T_CARRIES"]): @@ -478,7 +534,11 @@ def play_use(str_arg): if None != val and val < len(t["T_CARRIES"]): id = t["T_CARRIES"][val] type = world_db["Things"][id]["T_TYPE"] - if type != world_db["SLIPPERS"] and not \ + if (world_db["ThingTypes"][type]["TT_TOOL"] == "axe" + and t == world_db["Things"][0]): + log("To use this item for chopping, move towards a tree " + + "while carrying it in your inventory.") + elif type != world_db["SLIPPERS"] and not \ world_db["ThingTypes"][type]["TT_TOOL"] == "food": log("You CAN'T consume this thing.") return @@ -522,6 +582,7 @@ commands_db["FAVOR_STAGE"] = (1, False, setter(None, "FAVOR_STAGE", 0, 1)) commands_db["SLIPPERS"] = (1, False, command_slippers) commands_db["PLANT_0"] = (1, False, command_plant0) commands_db["use"] = (1, False, play_use) +commands_db["move"] = (1, False, play_move) import server.config.misc server.config.misc.make_map_func = make_map