game.things += [t] # TODO refactor into Thing.__init__?
game.sessions[connection_id] = t.id_
game.io.send('META ' + quote('you are now: ' + nick), connection_id)
game.things += [t] # TODO refactor into Thing.__init__?
game.sessions[connection_id] = t.id_
game.io.send('META ' + quote('you are now: ' + nick), connection_id)