START_N_SET = 0x40,
READY_ACT = NAME_SET | EFFORT_SET,
READY_OBJ = NAME_SET | CORPSE_ID_SET | SYMBOL_SET | LIFEPOINTS_SET
- | CONSUMABLE_SET | START_N_SET,
- READY_MAP = HEIGHT_SET | WIDTH_SET
+ | CONSUMABLE_SET | START_N_SET
};
struct EntryHead ** entry,
struct EntryHead * entry_cmp);
-/* Start reading map definition if "token0" matches "comparand". Set "map_flags"
- * to EDIT_STARTED to mark beginning of map definition reading.
- */
-static uint8_t start_map(char * token0, char * comparand, uint8_t * map_flags);
-
/* Write DB entry pointed to by "entry" to its appropriate location. */
static void write_if_entry(struct EntryHead ** entry,
struct EntryHead *** entry_p_p_p);
*/
static void test_corpse_ids();
-/* set_members() helper specifically for editing world.map members. */
-static uint8_t set_map_members(char * token0,char * token1,uint8_t * map_flags);
-
/* If "token0" matches "comparand", set world.player_type to int in "token1". */
static uint8_t set_player_type(char * token0, char * comparand, char * token1);
+/* If "token0" matches "comparand", set world.map.length to int in "token1". */
+static uint8_t set_map_length(char * token0, char * comparand, char * token1);
+
/* Try to read tokens as members for the definition currently edited, which may
- * be "mod" or "moa" or that of world.map. What member of which of the three is
- * set depends on which of the flags has EDIT_STARTED set and on the key name in
- * "token0". Return 1 if interpretation succeeds, else 0.
+ * be "mod" or "moa". What member of which of the two is set depends on which of
+ * the flags has EDIT_STARTED set and on the key name in "token0". Return 1 if
+ * interpretation succeeds, else 0.
*
* Note that MapObjAct entries' .name also determines their .func.
*/
-static uint8_t set_members(char * token0, char * token1, uint8_t * object_flags,
- uint8_t * action_flags, uint8_t * map_flags,
+static uint8_t set_members(char * token0, char * token1,
+ uint8_t * object_flags, uint8_t * action_flags,
struct MapObjDef * mod, struct MapObjAct * moa);
/* If "name" fits "moa"->name, set "moa"->func to "func". (Derives MapObjAct
{
char * str_act = "ACTION";
char * str_obj = "OBJECT";
- char * str_map = "MAP_TYPE";
char * str_player = "PLAYER_TYPE";
+ char * str_map_length = "MAP_LENGTH";
static struct MapObjAct ** moa_p_p = &world.map_obj_acts;
static struct MapObjDef ** mod_p_p = &world.map_obj_defs;
static uint8_t action_flags = READY_ACT;
static uint8_t object_flags = READY_OBJ;
- static uint8_t map_flags = READY_MAP;
static struct EntryHead * moa = NULL;
static struct EntryHead * mod = NULL;
if (!token0 || !strcmp(token0, str_act) || !strcmp(token0, str_obj)
- || !strcmp(token0, str_map) || !strcmp(token0, str_player))
+ || !strcmp(token0, str_player))
{
parse_and_reduce_to_readyflag(&action_flags, READY_ACT);
parse_and_reduce_to_readyflag(&object_flags, READY_OBJ);
- parse_and_reduce_to_readyflag(&map_flags, READY_MAP);
write_if_entry(&moa, (struct EntryHead ***) &moa_p_p);
write_if_entry(&mod, (struct EntryHead ***) &mod_p_p);
}
sizeof(struct MapObjDef),
(struct EntryHead**) &mod,
(struct EntryHead *) world.map_obj_defs)
- || start_map(token0, str_map, &map_flags)
|| set_player_type(token0, str_player, token1)
+ || set_map_length(token0, str_map_length, token1)
|| set_members(token0, token1, &object_flags, &action_flags,
- &map_flags, (struct MapObjDef *)mod,
+ (struct MapObjDef *)mod,
(struct MapObjAct *) moa)))
{
parse_unknown_arg();
-static uint8_t start_map(char * token0, char * comparand, uint8_t * map_flags)
-{
- if (strcmp(token0, comparand))
- {
- return 0;
- }
- *map_flags = EDIT_STARTED;
- return 1;
-}
-
-
-
static void write_if_entry(struct EntryHead ** entry,
struct EntryHead *** entry_p_p_p)
{
-static uint8_t set_map_members(char * token0, char * token1,uint8_t * map_flags)
+static uint8_t set_player_type(char * token0, char * comparand, char * token1)
{
- if ( parse_val(token0, token1, "HEIGHT", map_flags,
- HEIGHT_SET, 'i', (char *) &world.map.size.y)
- || parse_val(token0, token1, "WIDTH", map_flags,
- WIDTH_SET, 'i', (char *) &world.map.size.x))
+ if (strcmp(token0, comparand))
{
- int test = atoi(token1) > 256 || atoi(token1) < 1;
- err_line(test, "Value must be >= 1 and <= 256.");
- return 1;
+ return 0;
}
- return 0;
+ parsetest_int(token1, '8');
+ world.player_type = atoi(token1);
+ return 1;
}
-static uint8_t set_player_type(char * token0, char * comparand, char * token1)
+static uint8_t set_map_length(char * token0, char * comparand, char * token1)
{
if (strcmp(token0, comparand))
{
return 0;
}
- parsetest_int(token1, '8');
- world.player_type = atoi(token1);
+ parsetest_int(token1, 'i');
+ int test = atoi(token1) > 256 || atoi(token1) < 1;
+ err_line(test, "Value must be >= 1 and <= 256.");
+ world.map.length = atoi(token1);
return 1;
}
static uint8_t set_members(char * token0, char * token1, uint8_t * object_flags,
- uint8_t * action_flags, uint8_t * map_flags,
+ uint8_t * action_flags,
struct MapObjDef * mod, struct MapObjAct * moa)
{
if ( *action_flags & EDIT_STARTED
*action_flags = *action_flags | NAME_SET;
return 1;
}
- else if ( set_map_members(token0, token1, map_flags)
- || parse_val(token0, token1, "NAME", object_flags,
+ else if ( parse_val(token0, token1, "NAME", object_flags,
NAME_SET, 's', (char *) &mod->name)
|| parse_val(token0, token1, "SYMBOL", object_flags,
SYMBOL_SET, 'c', (char *) &mod->char_on_map)
extern void read_config_file()
{
parse_file(world.path_config, tokens_into_entries);
- exit_err(!world.map.size.y, "Map not defined in config file.");
+ exit_err(!world.map.length, "Map size not defined in config file.");
uint8_t player_type_is_valid = 0;
struct MapObjDef * mod;
for (mod = world.map_obj_defs; NULL != mod; mod = mod->next)