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Add to TODO.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index 971c47ad93295ba0682e5adbf4a48c4faa8dba58..42a2cadce57959868f3102f020898fb0b00dfdb5 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,24
+1,19
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
-BOTH SERVER/CLIENT:
-
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
+IN GENERAL:
--
check for return values of *printf(
)
+-
expand use of hardcoded_strings module(s
)
--
make config files format more readable / self-explanatory
+-
use __func__ instead of f_name
-SERVER:
-
-- implement field of view / line of sight and obstacles for those on the map
+BOTH SERVER/CLIENT:
-- is it actually useful to define map object action ids in the config file?
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
-- make shape of map (and diagonal movement penalty) configurable in config file
+SERVER
-- for game continuation, replace re-playing of whole record files with loading
- game state snapshots / save files
+- document server commands
CLIENT:
CLIENT:
@@
-26,4
+21,4
@@
CLIENT:
- make log scrollable
- make log scrollable
-- re-
organize code: empty misc.h into proper modules, split up windows.h
+- re-
work unnecessary complex command / keybinding / server message mapping