home
·
contact
·
privacy
projects
/
plomrogue
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Add (crude) field of view to player's view of map.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index 16d126be2371c5374c1ab8b51ad0f58689f9700a..ac004900a8c83b1d818290aafd2c4095a91928cd 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-9,25
+9,17
@@
BOTH SERVER/CLIENT:
- be more strict and humble when allocating memory from the stack
- be more strict and humble when allocating memory from the stack
-- ma
y err_line store the processed line internally as it does the line count
+- ma
ps are always as wide as high, so only use one of the two values
SERVER:
SERVER:
-- implement field of view / line of sight and obstacles for those on the map
-
- is it actually useful to define map object action ids in the config file?
- is it actually useful to define map object action ids in the config file?
-- make shape of map (and diagonal movement penalty) configurable in config file
-
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
-- why does an MapObjAct id of 0 fail?
-
CLIENT:
- enable toggling of window borders
- make log scrollable
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- implement server-config-file-like parsing for client-config-files, too