home
·
contact
·
privacy
projects
/
plomrogue
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Add auto-mapping / map memory.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index 225a210153625e2a0d1039e8ff67e8f3d9153696..c8b668126d80ff99a19d069220ac28b92787ea9c 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,28
+1,20
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
-BOTH SERVER/CLIENT:
-
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
-
-- check for return values of *printf()
+IN GENERAL:
--
make config files format more readable / self-explanatory
+-
expand use of hardcoded_strings module(s)
SERVER:
SERVER:
--
implement field of view / line of sight and obstacles for those on the map
+-
check whether saving every player turn slows down gameplay
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
-- is it actually useful to define map object action ids in the config file?
+BOTH SERVER/CLIENT:
-- make shape of map (and diagonal movement penalty) configurable in config file
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
CLIENT:
CLIENT:
--
enable toggling of window borders
+-
re-work unnecessary complex command / keybinding / server message mapping
-- enable toggling of showing "\n" in the window content either as newline breaks
- (as currently) or as " / " (without newline break) for more efficent screen
- estate use
+- fix memory leakin draw_wins module