+ for t in [t for t in self.thing.game.things
+ if t.type_ == 'Player' and not t == self.thing
+ and t.position == self.thing.position]:
+ self.thing.send_msg('CHAT %s' %
+ quote('You get awkwardly close to %s.' % t.name))
+ for c_id in self.thing.game.sessions:
+ if self.thing.game.sessions[c_id]['thing_id'] == t.id_:
+ t.send_msg('CHAT %s' %
+ quote('%s gets awkwardly close to you.' %
+ self.thing.name))
+ break