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Server: Make ai func selectable.
[plomrogue]
/
server
/
actions.py
diff --git
a/server/actions.py
b/server/actions.py
index 60313876fecab80b9c28611fa23065b578dce201..849b02661174b41df67658fe92ffddadfd5558d6 100644
(file)
--- a/
server/actions.py
+++ b/
server/actions.py
@@
-1,3
+1,8
@@
+# This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+# or any later version. For details on its copyright, license, and warranties,
+# see the file NOTICE in the root directory of the PlomRogue source package.
+
+
from server.config.world_data import world_db
from server.io import log
from server.config.world_data import world_db
from server.io import log
@@
-28,7
+33,7
@@
def actor_move(t):
if t == world_db["Things"][0]:
hitted_type = world_db["Things"][hit_id]["T_TYPE"]
hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"]
if t == world_db["Things"][0]:
hitted_type = world_db["Things"][hit_id]["T_TYPE"]
hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"]
- log("You WOUND" + hitted_name + ".")
+ log("You WOUND
" + hitted_name + ".")
elif 0 == hit_id:
hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
log(hitter_name +" WOUNDS you.")
elif 0 == hit_id:
hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
log(hitter_name +" WOUNDS you.")
@@
-48,7
+53,7
@@
def actor_move(t):
log("You MOVE " + dir + ".")
log("You MOVE " + dir + ".")
-def actor_pick
_
up(t):
+def actor_pickup(t):
"""Make t pick up (topmost?) Thing from ground into inventory.
Define topmostness by how low the thing's type ID is.
"""Make t pick up (topmost?) Thing from ground into inventory.
Define topmostness by how low the thing's type ID is.