Next planned steps in plomrogue development:
-IN GENERAL:
-
-- check for return values of *printf()
-
-- be more strict and humble when allocating memory from the stack
-
-- expand use of hardcoded_strings module(s)
-
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
+- quote escaping in token_from_line()
+
+- think about refactoring occurrences of "free(...); ... = NULL;"
+
SERVER:
-- optimize too-slow AI / FOV algorithms
+- pythonize Python code
-- save confserver/world data in record and save file, too; handle them like god
- commands
+- old C code: pythonize, then re-C as needed by performance
CLIENT:
-- enable toggling of window borders
+- re-work unnecessary complex command / keybinding / server message mapping
+
+- only send "ITEM_HERE" query to server when the dependent window is open
-- make log scrollable
+- draw_win_log() is still buggy (make mem alloc for other line break styles!)