#include <string.h>
#include <ncurses.h>
#include "windows.h"
-#include "roguelike.h"
+#include "misc.h"
#include "keybindings.h"
#include "objects_on_map.h"
#include "map.h"
+#include "main.h"
static void draw_map_objects (void *, struct Map *, struct Win *);