{
struct Thing * t;
t = (struct Thing *) add_to_struct_list(sizeof(struct Thing), 0, id, 0,
- (struct NextAndId **) &world.things);
+ (struct NextAndId **)&world.things);
struct ThingType * tt = get_thing_type(type);
set_cleanup_flag(CLEANUP_THINGS);
t->type = tt->id;