X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/calendar?a=blobdiff_plain;f=TODO;h=7557ab3f4a7b144bacf3f097af34a212c01e4520;hb=1bfcaf6f47bb2eb06c071e39b6f93c92a15d4de6;hp=6ac09aac9b5754e3f67e0781cd2ee79cada5879b;hpb=82f133cf623c2ed8450aaa3701585f873c76a091;p=plomrogue diff --git a/TODO b/TODO index 6ac09aa..7557ab3 100644 --- a/TODO +++ b/TODO @@ -2,10 +2,6 @@ Next planned steps in plomrogue development: IN GENERAL: -- check for return values of *printf() - -- be more strict and humble when allocating memory from the stack - - expand use of hardcoded_strings module(s) BOTH SERVER/CLIENT: @@ -13,10 +9,12 @@ BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate +- on start, alarm about _tmp files (savefile/record) to avoid gameplay data loss + SERVER: -- optimize too-slow AI / FOV algorithms; maybe use - ? +- consider + - save confserver/world data in record and save file, too; handle them like god commands