X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/calendar?a=blobdiff_plain;f=rogue_chat.html;h=665bc3d2b5cdce8a597db8be54ddd4360280b8de;hb=4751c89d6c003264d1165b28eae6cd07cf06f90a;hp=c10f7caed0e92b78dc2220a59f27bee4db5ac97c;hpb=de938984f8edbb39ddf1fc8062e836baa9ab4465;p=plomrogue2
diff --git a/rogue_chat.html b/rogue_chat.html
index c10f7ca..665bc3d 100644
--- a/rogue_chat.html
+++ b/rogue_chat.html
@@ -11,8 +11,8 @@
@@ -134,15 +134,15 @@ let mode_helps = {
'long': 'This mode is the first of two steps to change the password for a tile protection character. First enter the tile protection character for which you want to change the password.'
},
'control_pw_pw': {
- 'short': 'change tiles control password',
+ 'short': 'change tiles protection password',
'long': 'This mode is the second of two steps to change the password for a tile protection character. Enter the new password for the tile protection character you chose.'
},
'control_tile_type': {
- 'short': 'change tiles control',
+ 'short': 'change tiles protection',
'long': 'This mode is the first of two steps to change tile protection areas on the map. First enter the tile tile protection character you want to write.'
},
'control_tile_draw': {
- 'short': 'change tiles control',
+ 'short': 'change tiles protection',
'long': 'This mode is the second of two steps to change tile protection areas on the map. Toggle tile protection drawing on/off and move the ?? cursor around the map to draw the selected tile protection character.'
},
'annotate': {
@@ -610,13 +610,18 @@ let tui = {
};
},
switch_mode: function(mode_name) {
- this.inputEl.focus();
+ if (this.mode.name == 'control_tile_draw') {
+ tui.log_msg('@ finished tile protection drawing.')
+ }
this.map_mode = 'terrain + things';
this.tile_draw = false;
if (mode_name == 'admin_enter' && this.is_admin) {
mode_name = 'admin';
};
this.mode = this['mode_' + mode_name];
+ if (this.mode.has_input_prompt || this.mode.is_single_char_entry) {
+ this.inputEl.focus();
+ }
if (game.player_id in game.things && (this.mode.shows_info || this.mode.name == 'control_tile_draw')) {
explorer.position = game.things[game.player_id].position;
if (this.mode.shows_info) {
@@ -683,14 +688,14 @@ let tui = {
} else if (this.mode.name == 'admin_enter') {
this.log_msg('@ enter admin password:')
} else if (this.mode.name == 'control_pw_type') {
- this.log_msg('@ enter tile control character for which you want to change the password:')
+ this.log_msg('@ enter tile protection character for which you want to change the password:')
} else if (this.mode.name == 'control_tile_type') {
- this.log_msg('@ enter tile control character which you want to draw:')
+ this.log_msg('@ enter tile protection character which you want to draw:')
} else if (this.mode.name == 'control_pw_pw') {
- this.log_msg('@ enter tile control password for "' + this.tile_control_char + '":');
+ this.log_msg('@ enter tile protection password for "' + this.tile_control_char + '":');
} else if (this.mode.name == 'control_tile_draw') {
document.getElementById("toggle_tile_draw").disabled = false;
- this.log_msg('@ can draw tile control character "' + this.tile_control_char + '", turn drawing on/off with [' + this.keys.toggle_tile_draw + '], finish with [' + this.keys.switch_to_admin_enter + '].')
+ this.log_msg('@ can draw tile protection character "' + this.tile_control_char + '", turn drawing on/off with [' + this.keys.toggle_tile_draw + '], finish with [' + this.keys.switch_to_admin_enter + '].')
}
this.full_refresh();
},
@@ -1238,6 +1243,7 @@ tui.inputEl.addEventListener('keydown', (event) => {
} else {
server.send(['SET_MAP_CONTROL_PASSWORD',
tui.tile_control_char, tui.inputEl.value]);
+ tui.log_msg('@ sent new password for protection character "' + tui.tile_control_char + '".');
}
tui.switch_mode('admin');
} else if (tui.mode.name == 'portal' && event.key == 'Enter') {
@@ -1324,7 +1330,7 @@ tui.inputEl.addEventListener('keydown', (event) => {
};
} else if (tui.mode.name == 'control_tile_draw') {
if (tui.mode.mode_switch_on_key(event)) {
- null;
+ null;
} else if (event.key in tui.movement_keys) {
explorer.move(tui.movement_keys[event.key]);
} else if (event.key === tui.keys.toggle_tile_draw) {