1 /* hardcoded_strings.c */
3 #include "hardcoded_strings.h"
11 extern void init_strings()
13 s[S_PATH_CONFIG] = "confserver/world";
14 s[S_PATH_WORLDSTATE] = "server/worldstate";
15 s[S_PATH_OUT] = "server/out";
16 s[S_PATH_IN] = "server/in";
17 s[S_PATH_RECORD] = "record";
18 s[S_PATH_SAVE] = "savefile";
19 s[S_CMD_MAKE_WORLD] = "MAKE_WORLD";
20 s[S_CMD_WORLD_ACTIVE] = "WORLD_ACTIVE";
21 s[S_CMD_SEED_MAP] = "SEED_MAP";
22 s[S_CMD_SEED_RAND] = "SEED_RANDOMNESS";
23 s[S_CMD_TURN] = "TURN";
24 s[S_CMD_THING] = "THING";
25 s[S_CMD_T_TYPE] = "T_TYPE";
26 s[S_CMD_T_POSY] = "T_POSY";
27 s[S_CMD_T_POSX] = "T_POSX";
28 s[S_CMD_T_COMMAND] = "T_COMMAND";
29 s[S_CMD_T_ARGUMENT] = "T_ARGUMENT";
30 s[S_CMD_T_PROGRESS] = "T_PROGRESS";
31 s[S_CMD_T_HP] = "T_LIFEPOINTS";
32 s[S_CMD_T_CARRIES] = "T_CARRIES";
33 s[S_CMD_WAIT] = "wait";
34 s[S_CMD_MOVE] = "move";
35 s[S_CMD_PICKUP] = "pick_up";
36 s[S_CMD_DROP] = "drop";
38 s[S_FCN_SPRINTF] = "sprintf";
39 s[S_CMD_THINGTYPE] = "THING_TYPE";
40 s[S_CMD_TT_CONSUM] = "TT_CONSUMABLE";
41 s[S_CMD_TT_STARTN] = "TT_START_NUMBER";
42 s[S_CMD_TT_HP] = "TT_LIFEPOINTS";
43 s[S_CMD_TT_SYMB] = "TT_SYMBOL";
44 s[S_CMD_TT_NAME] = "TT_NAME";
45 s[S_CMD_TT_CORPS] = "TT_CORPSE_ID";
46 s[S_CMD_THINGACTION] = "THING_ACTION";
47 s[S_CMD_TA_EFFORT] = "TA_EFFORT";
48 s[S_CMD_TA_NAME] = "TA_NAME";
49 s[S_CMD_MAPLENGTH] = "MAP_LENGTH";
50 s[S_CMD_PLAYTYPE] = "PLAYER_TYPE";