X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/day?a=blobdiff_plain;f=TODO;h=46a647e034457cc57da982c4dc5c1de5f13cd7fe;hb=cba026e6780e949b34087ac7e752f7e4af372230;hp=ceea7b48ef8275774902cb00a0518bf263a155e8;hpb=b34deca8cd534be06bd25aa80a9ce6d95f0879e3;p=plomrogue diff --git a/TODO b/TODO index ceea7b4..46a647e 100644 --- a/TODO +++ b/TODO @@ -7,18 +7,16 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack -SERVER: +- maps are always as wide as high, so only use one of the two values -- implement field of view / line of sight and obstacles for those on the map +SERVER: -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +- optimize too-slow AI / FOV algorithms - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file - - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files @@ -27,7 +25,3 @@ CLIENT: - enable toggling of window borders - make log scrollable - -- re-organize code: empty misc.h into proper modules, split up windows.h - -- simplify get_keyname_to_keycode()