From de2c4ddcb1dc654ec94f9e1082f69b58e4ee901c Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Tue, 25 Aug 2015 06:18:32 +0200
Subject: [PATCH] Update notes on requirements, portability, dependencies,
 installation.

---
 README | 25 +++++++++++++++----------
 redo   |  4 ----
 2 files changed, 15 insertions(+), 14 deletions(-)

diff --git a/README b/README
index ac0e0a3..a6d9302 100644
--- a/README
+++ b/README
@@ -25,20 +25,25 @@ start over in a new world, simply delete this file.
 System requirements / installation / running the game
 -----------------------------------------------------
 
-The game is expected to run on Linux systems that contain the ncurses library.
-(It may also work on other Unix-like systems with ncurses, who knows. See
-<https://github.com/plomlompom/plomrogue/issues/2#issuecomment-50972436> for OS
-X compatibility.) Do the following steps:
+The game is expected to run:
+- on Unix systems with a vt100-like terminal environment (xterm will do)
+- that contain the ncurses library
+- and Python3 (version >= 3.2.3).
+
+To build it, this is furthermore necessary:
+- gcc (version >= 4.7.2); some llvm masked as gcc was tested successfully on OSX
+- libc library headers (libc6-dev?)
+- ncurses library headers (libncurses5-dev?)
+
+To build and start, do the following steps:
 
-$ git clone https://github.com/plomlompom/plomrogue
-$ cd plomrogue
 $ ./redo
 $ ./roguelike
 
-(If you got a redo build system installed and in your $PATH, you could also do a
-simple "redo" instead of "./redo". The ./redo script calls a simple partial
-shell script implementation of redo stored below build/redo_scripts/, written by
-Nils Dagsson Moskopp a.k.a. erlehmann.)
+If you got a version of djb's redo build system installed and in your $PATH,
+you could also do a simple "redo" instead of "./redo". The ./redo script calls a
+simple partial shell script implementation of redo stored below
+./build/redo_scripts/, written by Nils Dagsson Moskopp a.k.a. erlehmann.)
 
 ./redo generates two executables ./roguelike-server and ./roguelike-client.
 ./roguelike is a pre-existing shell script that merely executes both of them,
diff --git a/redo b/redo
index 51f7aff..f2eef67 100755
--- a/redo
+++ b/redo
@@ -13,10 +13,6 @@
 # build/redo_scripts/. For details on this version, see:
 # - <http://news.dieweltistgarnichtso.net/bin/redo.html>
 # - <http://news.dieweltistgarnichtso.net/bin/redo-ifchange.html>
-#
-# This "redo" implementation may experience trouble on OS X systems, see
-# <https://github.com/plomlompom/plomrogue/issues/2#issuecomment-50972436> for a
-# workaround.
 
 # Some tests first: for gcc, and certain necessary header files. (This is not
 # strictly the responsibility of a mere redo wrapper. But those using a
-- 
2.30.2