From: Christian Heller Date: Wed, 25 Nov 2020 00:50:20 +0000 (+0100) Subject: Remove need for set password on tile control edit. X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/static/%7B%7B%20web_path%20%7D%7D/%7B%7Bprefix%7D%7D/calendar?a=commitdiff_plain;h=b96c09a32fe69f9549c0569498cdc42c08dbfcde;p=plomrogue2 Remove need for set password on tile control edit. --- diff --git a/plomrogue/commands.py b/plomrogue/commands.py index c0470ba..a4507b1 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -113,9 +113,6 @@ def cmd_SET_TILE_CONTROL(game, yx, control_char, connection_id): raise GameError('need to be logged in for this') if not game.sessions[connection_id]['status'] == 'admin': raise GameError('need to be admin for this') - if not (control_char == '.' - or control_char in game.map_control_passwords.keys()): - raise GameError('no password set for this tile class') big_yx, little_yx = player.fov_stencil.source_yxyx(yx) map_control = game.get_map(big_yx, 'control') map_control[little_yx] = control_char