From: Christian Heller <c.heller@plomlompom.de>
Date: Wed, 26 Aug 2015 03:18:20 +0000 (+0200)
Subject: Fix string building bug in actor_move().
X-Git-Tag: tce~315
X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/static/%7B%7B%20web_path%20%7D%7D/%7B%7Bprefix%7D%7D/tasks?a=commitdiff_plain;h=c82cb693d765d228aacb5e28005f5967de821187;p=plomrogue

Fix string building bug in actor_move().
---

diff --git a/roguelike-server b/roguelike-server
index adba9bc..344f5a5 100755
--- a/roguelike-server
+++ b/roguelike-server
@@ -625,8 +625,8 @@ def actor_move(t):
             if t == world_db["Things"][0]:
                 hitted_type = world_db["Things"][hit_id]["T_TYPE"]
                 hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"]
-                strong_write(io_db["file_out"], "LOG You wound " + hitted +
-                                                ".\n")
+                strong_write(io_db["file_out"], "LOG You wound "
+                                                + hitted_name + ".\n")
             elif 0 == hit_id:
                 hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
                 strong_write(io_db["file_out"], "LOG " + hitter_name +