From: Christian Heller <c.heller@plomlompom.de>
Date: Sun, 8 Mar 2015 16:11:44 +0000 (+0100)
Subject: Server/C: In actor_use(), don't directly add nutrition to lifepoints.
X-Git-Tag: tce~362
X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/static/%7B%7B%20web_path%20%7D%7D/%7B%7Bprefix%7D%7D/todos?a=commitdiff_plain;h=ad665ff6f22943c1f1982d13e1dbea1cedc97a65;p=plomrogue

Server/C: In actor_use(), don't directly add nutrition to lifepoints.
---

diff --git a/src/server/thing_actions.c b/src/server/thing_actions.c
index c9e8ddb..6a8803d 100644
--- a/src/server/thing_actions.c
+++ b/src/server/thing_actions.c
@@ -324,7 +324,6 @@ extern void actor_use(struct Thing * t)
             }
             t->satiation = t->satiation + tt->consumable > INT16_MAX ?
                            INT16_MAX : t->satiation + tt->consumable;
-            t->lifepoints = t->lifepoints + tt->consumable;
         }
     }
     if (t == get_player())