From 291bf4d2137c7d04c3c7d5ce310da1f182384c28 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Sun, 15 Mar 2015 04:14:49 +0100
Subject: [PATCH] Fix bug in seeing_thing().

---
 roguelike-server | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/roguelike-server b/roguelike-server
index 0bb6988..3c4fd89 100755
--- a/roguelike-server
+++ b/roguelike-server
@@ -1167,11 +1167,13 @@ def get_dir_to_target(t, filter):
         if t["fovmap"] and "a" == filter:
             for id in world_db["Things"]:
                 if animate_in_fov(world_db["Things"][id]):
-                    return good_attack_target(world_db["Things"][id])
+                    if good_attack_target(world_db["Things"][id]):
+                        return True
         elif t["fovmap"] and "f" == filter:
             for id in world_db["Things"]:
                 if animate_in_fov(world_db["Things"][id]):
-                    return good_flee_target(world_db["Things"][id])
+                    if good_flee_target(world_db["Things"][id]):
+                        return True
         elif t["T_MEMMAP"] and "c" == filter:
             eat_cost = eat_vs_hunger_threshold(t["T_TYPE"])
             for mt in t["T_MEMTHING"]:
-- 
2.30.2