From: Christian Heller Date: Fri, 11 Mar 2016 22:23:54 +0000 (+0100) Subject: TCE: Refactor, and refine, dying. X-Git-Tag: tce~45 X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/static/%7B%7B%20web_path%20%7D%7D/decks?a=commitdiff_plain;h=883a35f34bda462802a87879249151376cb851e1;p=plomrogue TCE: Refactor, and refine, dying. --- diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 867f05c..3bafef9 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -43,7 +43,7 @@ def actor_pee(t): return if t == world_db["Things"][0]: log("You LOSE fluid.") - if not world_db["catch_air"](t): + if not world_db["test_air"](t): return t["T_BLADDER"] -= 1 world_db["wetmap"][t["pos"]] += 1 @@ -62,7 +62,7 @@ def actor_drop(t): return if t == world_db["Things"][0]: log("You DROP waste.") - if not world_db["catch_air"](t): + if not world_db["test_air"](t): return world_db["MAP"][t["pos"]] += 1 t["T_BOWEL"] -= 1 @@ -127,9 +127,6 @@ def actor_move(t): t["T_POSY"] = move_result[1] t["T_POSX"] = move_result[2] t["pos"] = move_result[1] * world_db["MAP_LENGTH"] + move_result[2] - if world_db["MAP"][t["pos"]] == ord("-"): - world_db["die"](t, "You FALL in a hole, and die.") - return build_fov_map(t) else: height = world_db["MAP"][pos] - ord("0") @@ -149,14 +146,21 @@ def actor_move(t): t["T_BOWEL"] = 32 +def test_hole(t): + if world_db["MAP"][t["pos"]] == ord("-"): + world_db["die"](t, "You FALL in a hole, and die.") + return False + return True +world_db["test_hole"] = test_hole + -def catch_air(t): +def test_air(t): if (world_db["wetmap"][t["pos"]] - ord("0")) \ - + (world_db["MAP"][t["pos"]] - ord("0")) > 4: + + (world_db["MAP"][t["pos"]] - ord("0")) > 5: world_db["die"](t, "You SUFFOCATE") return False return True -world_db["catch_air"] = catch_air +world_db["test_air"] = test_air def die(t, message): @@ -189,7 +193,7 @@ def make_map(): and ((not single_allowed) or is_neighbor((y, x), "0")): world_db["MAP"][pos] = ord("0") i_ground += 1 - n_water = int((length ** 2) / 64) + n_water = int((length ** 2) / 16) i_water = 0 while (i_water <= n_water): y, x, pos = new_pos() @@ -223,30 +227,32 @@ def turn_over(): for tid in [tid for tid in world_db["Things"]]: if not tid in world_db["Things"]: continue - Thing = world_db["Things"][tid] - if Thing["T_LIFEPOINTS"]: - if not Thing["T_COMMAND"]: - update_map_memory(Thing) + t = world_db["Things"][tid] + if t["T_LIFEPOINTS"]: + if not (world_db["test_air"](t) and world_db["test_hole"](t)): + continue + if not t["T_COMMAND"]: + update_map_memory(t) if 0 == tid: return - ai(Thing) - if Thing["T_LIFEPOINTS"]: - Thing["T_PROGRESS"] += 1 + ai(t) + if t["T_LIFEPOINTS"]: + t["T_PROGRESS"] += 1 taid = [a for a in world_db["ThingActions"] - if a == Thing["T_COMMAND"]][0] + if a == t["T_COMMAND"]][0] ThingAction = world_db["ThingActions"][taid] - effort = world_db["calc_effort"](ThingAction, Thing) - if Thing["T_PROGRESS"] >= effort: + effort = world_db["calc_effort"](ThingAction, t) + if t["T_PROGRESS"] >= effort: action = action_db["actor_" + ThingAction["TA_NAME"]] - action(Thing) - Thing["T_COMMAND"] = 0 - Thing["T_PROGRESS"] = 0 - if Thing["T_BOWEL"] > 16: - if 0 == (rand.next() % (33 - Thing["T_BOWEL"])): - action_db["actor_drop"](Thing) - if Thing["T_BLADDER"] > 16: - if 0 == (rand.next() % (33 - Thing["T_BLADDER"])): - action_db["actor_pee"](Thing) + action(t) + t["T_COMMAND"] = 0 + t["T_PROGRESS"] = 0 + if t["T_BOWEL"] > 16: + if 0 == (rand.next() % (33 - t["T_BOWEL"])): + action_db["actor_drop"](t) + if t["T_BLADDER"] > 16: + if 0 == (rand.next() % (33 - t["T_BLADDER"])): + action_db["actor_pee"](t) water = 0 positions_to_wet = [] for pos in range(world_db["MAP_LENGTH"] ** 2): @@ -258,7 +264,7 @@ def turn_over(): wetness = world_db["wetmap"][pos] - ord("0") height = world_db["MAP"][pos] - ord("0") if height == 0 and wetness > 0 \ - and 0 == rand.next() % ((2 ** 16) / (2 ** wetness)): + and 0 == rand.next() % ((2 ** 12) / (2 ** wetness)): world_db["MAP"][pos] = ord("-") if pos in positions_to_wet: positions_to_wet.remove(pos)