From 0bc5f963f66050ed0018bf1228f5b17c686457c0 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Fri, 6 Feb 2015 01:00:56 +0100
Subject: [PATCH] Server: Fix segfault when parsing THINGS_HERE on player sans
 .fov_map.

---
 src/server/run.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/server/run.c b/src/server/run.c
index 38dc5a0..c160e9f 100644
--- a/src/server/run.c
+++ b/src/server/run.c
@@ -222,7 +222,8 @@ static uint8_t parse_command_meta(char * tok0)
             }
             send_to_outfile("THINGS_HERE START\n", 1);
             struct Thing * player = get_player();
-            if ('v' == player->fov_map[atoi(tok1)*world.map.length+atoi(tok2)])
+            if (player->fov_map &&
+                'v' == player->fov_map[atoi(tok1)*world.map.length+atoi(tok2)])
             {
                 struct Thing * t;
                 for (t = world.things; t; t = t->next)
-- 
2.30.2