terminal.drawBox(terminal.rows - 1, terminal.cols / 2, 1, terminal.cols / 2);
terminal.write(terminal.rows - 1, terminal.cols / 2, chat.input_line);
},
- log_msg: function(msg, indent=0) {
- let line_length = (terminal.cols / 2) - indent;
+ log_msg: function(msg) {
+ let line_length = (terminal.cols / 2);
let chunk = "";
for (let i = 0, x = 0; i < msg.length; i++, x++) {
if (x >= line_length) {
- chat.history.unshift(' '.repeat(indent) + chunk);
+ chat.history.unshift(chunk);
chunk = "";
x = 0;
};
chunk += msg[i];
}
- chat.history.unshift(' '.repeat(indent) + chunk);
+ chat.history.unshift(chunk);
while (chat.history.length > terminal.rows - 2) {
chat.history.pop();
};
},
log_help: function() {
tui.log_msg("");
- tui.log_msg("HELP", 1);
- tui.log_msg("chat mode commands:", 1);
+ tui.log_msg("HELP");
+ tui.log_msg("chat mode commands:");
tui.log_msg("");
- tui.log_msg("/login USER - register as USER", 3);
- tui.log_msg("/msg USER TEXT - send TEXT to USER", 3);
- tui.log_msg("/help - show this help", 3);
- tui.log_msg("/play - switch to play mode", 3);
+ tui.log_msg("/login USER - register as USER");
+ tui.log_msg("/msg USER TEXT - send TEXT to USER");
+ tui.log_msg("/help - show this help");
+ tui.log_msg("/play - switch to play mode");
tui.log_msg("");
- tui.log_msg("play mode commands:", 1);
- tui.log_msg("w, a, s, d - move avatar", 3);
- tui.log_msg("f - flatten surroundings", 3);
- tui.log_msg("e - write following ASCII character", 3);
- tui.log_msg("c - switch to chat mode", 3);
- tui.log_msg("? - switch to explore mode", 3);
+ tui.log_msg("play mode commands:");
+ tui.log_msg("w, a, s, d - move avatar");
+ tui.log_msg("f - flatten surroundings");
+ tui.log_msg("e - write following ASCII character");
+ tui.log_msg("c - switch to chat mode");
+ tui.log_msg("? - switch to explore mode");
tui.log_msg("");
- tui.log_msg("explore mode commands:", 1);
- tui.log_msg("w, a, s, d - move question mark", 3);
- tui.log_msg("c - switch to chat mode", 3);
- tui.log_msg("p - switch to play mode", 3);
+ tui.log_msg("explore mode commands:");
+ tui.log_msg("w, a, s, d - move question mark");
+ tui.log_msg("c - switch to chat mode");
+ tui.log_msg("p - switch to play mode");
tui.log_msg("");
},
draw_info: function() {
tui.draw_turn_line();
tui.draw_map();
tui.refresh();
- } else if (tokens[0] === 'LOG') {
- tui.log_msg(tokens[1], 1);
+ } else if (tokens[0] === 'CHAT') {
+ tui.log_msg('# ' + tokens[1], 1);
tui.refresh();
} else if (tokens[0] === 'PLAYER_ID') {
game.player_id = parseInt(tokens[1]);
} else if (tokens[0] === 'META') {
- tui.log_msg(tokens[1]);
+ tui.log_msg('@ ' + tokens[1]);
tui.refresh();
} else if (tokens[0] === 'UNHANDLED_INPUT') {
- tui.log_msg('unknown command');
+ tui.log_msg('? unknown command');
tui.refresh();
} else if (tokens[0] === 'ARGUMENT_ERROR') {
- tui.log_msg('syntax error: ' + tokens[1]);
+ tui.log_msg('? syntax error: ' + tokens[1]);
tui.refresh();
} else if (tokens[0] === 'GAME_ERROR') {
- tui.log_msg('game error: ' + tokens[1]);
+ tui.log_msg('? game error: ' + tokens[1]);
tui.refresh();
} else if (tokens[0] === 'PONG') {
console.log('PONG');
} else {
- tui.log_msg('unhandled input: ' + event.data);
+ tui.log_msg('? unhandled input: ' + event.data);
tui.refresh();
}
}
if (tokens.length > 1) {
websocket.send('LOGIN ' + quote(tokens[1]));
} else {
- tui.log_msg('need login name');
+ tui.log_msg('? need login name');
}
} else if (tokens[0] == '/msg') {
if (tokens.length > 2) {
+ // FIXME only sends first word
websocket.send('QUERY ' + quote(tokens[1]) + ' ' + quote(tokens[2]));
} else {
- tui.log_msg('need message target and message');
+ tui.log_msg('? need message target and message');
}
} else {
- tui.log_msg('unknown command');
+ tui.log_msg('? unknown command');
}
} else {
websocket.send('ALL ' + quote(chat.input_line));