From cb0222ecde89fb31670790144fd2cc3183353ba6 Mon Sep 17 00:00:00 2001
From: Christian Heller <c.heller@plomlompom.de>
Date: Tue, 10 Mar 2015 20:03:05 +0100
Subject: [PATCH] Fix another actor_move string building bug.

---
 roguelike-server | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/roguelike-server b/roguelike-server
index 0a44ee6..fcdf0ff 100755
--- a/roguelike-server
+++ b/roguelike-server
@@ -632,7 +632,7 @@ def actor_move(t):
                                                 ".\n")
             elif 0 == hit_id:
                 hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
-                strong_write(io_db["file_out"], "LOG " + hitter +
+                strong_write(io_db["file_out"], "LOG " + hitter_name +
                                                 " wounds you.\n")
             decrement_lifepoints(world_db["Things"][hit_id])
             return
-- 
2.30.2