From: Christian Heller <c.heller@plomlompom.de>
Date: Fri, 28 Jun 2013 00:22:05 +0000 (+0200)
Subject: Updated the README a bit.
X-Git-Tag: tce~1184
X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/static/%7B%7Bprefix%7D%7D/new_day?a=commitdiff_plain;h=96aac43b412040f7a6c78c74327250b1516d1e05;p=plomrogue

Updated the README a bit.
---

diff --git a/README b/README
index 131866e..34e1c6a 100644
--- a/README
+++ b/README
@@ -2,16 +2,17 @@ plomrogue
 =========
 
 plomlompom tries to build his own roguelike. Currently, it doesn't do
-much, apart from managing some example ncurses windows in a bizarre 
-fashion. You can move around a player and meet three enemy, but they
-don't really fight. The map gets generated randomly. There is only one
-save file (named "savefile"), and it gets overwritten each new turn. To
-start over with a new world, delete it.
+much interesting, apart from managing some ncurses windows in a bizarre
+fashion. You can move around a player and meet three enemies; they will
+occasionally hit you (and each other) on contact, but without
+consequences (no hitpoints implemented yet). The map gets generated
+randomly. There is only one save file (named "savefile"), and it gets
+overwritten each new turn. To start over with a new world, delete it.
 
 Install/run
 -----------
 
-Dependencies: ncurses.
+Dependencies: the ncurses library.
 
 git clone https://github.com/plomlompom/plomrogue
 cd plomrogue