From: Christian Heller <c.heller@plomlompom.de>
Date: Thu, 25 Jul 2013 23:01:15 +0000 (+0200)
Subject: Corrected map generation algorithm description.
X-Git-Tag: tce~1127
X-Git-Url: https://plomlompom.com/repos/%7B%7Bdb.prefix%7D%7D/static/%7B%7Bprefix%7D%7D/test.html?a=commitdiff_plain;h=577b68fc2d491c025bf124c3257f1878b52b1b69;p=plomrogue

Corrected map generation algorithm description.
---

diff --git a/src/map.h b/src/map.h
index 1c3475f..ac303a4 100644
--- a/src/map.h
+++ b/src/map.h
@@ -27,8 +27,8 @@ struct Map
  * starting with a sea containing one land cell in the middle and then going
  * into a cycle of repeatedly selecting a random cell on the map and
  * transforming it into a land cell if it is horizontally or vertically neighbor
- * to one. The cycle ends when a land cell is created that is only one cell away
- * from the edge of the map. The map scroll offset is initialized to 0,0.
+ * to one; the cycle ends when a land cell is due to be created right at the
+ * border of the map. The map scroll offset is initialized to 0,0.
  */
 extern struct Map init_map();