drawBox: function(start_y, start_x, height, width) {
let end_y = start_y + height;
let end_x = start_x + width;
- for (let y = start_y, x = start_x;; x++) {
- if (x == end_x) {
- x = start_x;
- y += 1;
- if (y == end_y) {
- break;
- }
- };
- this.content[y][x] = ' ';
+ for (let y = start_y, x = start_x; y < this.rows; x++) {
+ if (x == end_x) {
+ x = start_x;
+ y += 1;
+ if (y == end_y) {
+ break;
+ }
+ };
+ this.content[y][x] = ' ';
}
},
}
let tui = {
mode: 'chat',
log: [],
- input_line: '',
+ input: '',
+ input_lines: [],
+ window_width: terminal.cols / 2,
+ height_turn_line: 1,
+ height_input: 1,
+ init: function() {
+ this.recalc_input_lines();
+ },
switch_mode: function(mode_name, keep_pos=false) {
if (mode_name == 'study' && !keep_pos) {
explorer.position = game.things[game.player_id];
this.full_refresh();
},
draw_history: function() {
- terminal.drawBox(1, terminal.cols / 2, terminal.rows - 2, terminal.cols / 2);
- let i = 0;
- for (let line of this.log) {
- terminal.write(terminal.rows - 2 - i, terminal.cols / 2, line);
- i += 1;
+ if (terminal.rows <= this.height_turn_line + this.height_input) {
+ return;
}
+ terminal.drawBox(this.height_turn_line, this.window_width, terminal.rows - this.height_turn_line - this.height_input, this.window_width);
+ console.log(this.log);
+ for (let y = terminal.rows - this.height_input - this.height_turn_line,
+ i = this.log.length - 1;
+ y >= this.height_turn_line && i >= 0;
+ y--, i--) {
+ terminal.write(y, this.window_width, this.log[i]);
+ }
},
draw_map: function() {
- terminal.drawBox(0, 0, terminal.rows, terminal.cols / 2);
+ terminal.drawBox(0, 0, terminal.rows, this.window_width);
let map_lines = [];
let line = [];
for (let i = 0, j = 0; i < game.map.length; i++, j++) {
center_pos = explorer.position;
}
let offset = [(terminal.rows / 2) - center_pos[0],
- terminal.cols / 4 - center_pos[1]];
+ this.window_width / 2 - center_pos[1]];
for (let term_y = offset[0], map_y = 0;
term_y < terminal.rows && map_y < game.map_size[0];
term_y++, map_y++) {
if (term_y >= 0) {
- let to_draw = map_lines[map_y].join('').slice(0, terminal.cols / 2 - offset[1]);
+ let to_draw = map_lines[map_y].join('').slice(0, this.window_width - offset[1]);
terminal.write(term_y, offset[1], to_draw);
}
}
},
draw_turn_line: function(n) {
- terminal.drawBox(0, terminal.cols / 2, 1, terminal.cols / 2);
- terminal.write(0, terminal.cols / 2, 'turn: ' + game.turn);
+ terminal.drawBox(0, this.window_width, 1, this.window_width);
+ terminal.write(0, this.window_width, 'turn: ' + game.turn);
+ },
+ empty_input: function(str) {
+ this.input = "";
+ this.recalc_input_lines();
+ },
+ add_to_input: function(str) {
+ if (this.input.length + str.length > this.window_width * terminal.rows) {
+ return;
+ }
+ this.input += str;
+ this.recalc_input_lines();
+ },
+ recalc_input_lines: function() {
+ this.input_lines = this.msg_into_lines_of_width("> " + this.input, this.window_width);
+ this.height_input = this.input_lines.length;
+ },
+ shorten_input: function() {
+ if (this.input.length > 2) {
+ this.input = tui.input.slice(0, -1);
+ this.recalc_input_lines();
+ }
},
- draw_input_line: function() {
- terminal.drawBox(terminal.rows - 1, terminal.cols / 2, 1, terminal.cols / 2);
+ draw_input: function() {
+ terminal.drawBox(terminal.rows - this.height_input, this.window_width, this.height_input, this.window_width);
if (this.mode == 'chat' || this.mode == 'annotate') {
- terminal.write(terminal.rows - 1, terminal.cols / 2, '> ' + this.input_line);
+ for (let y = terminal.rows - this.height_input, i = 0; y < terminal.rows && i < this.input_lines.length; y++, i++) {
+ terminal.write(y, this.window_width, this.input_lines[i]);
+ }
}
},
msg_into_lines_of_width: function(msg, width) {
let lines = [];
for (let i = 0, x = 0; i < msg.length; i++, x++) {
if (x >= width) {
- lines.unshift(chunk);
+ lines.push(chunk);
chunk = "";
x = 0;
};
chunk += msg[i];
}
- lines.unshift(chunk);
+ lines.push(chunk);
return lines;
},
log_msg: function(msg) {
- let line_length = (terminal.cols / 2);
- let chunk = "";
- this.log = this.msg_into_lines_of_width(msg, terminal.cols / 2).concat(this.log);
- while (this.log.length > terminal.rows - 2) {
- this.log.pop();
- };
- this.draw_history();
+ let lines = this.msg_into_lines_of_width(msg, this.window_width);
+ this.log = this.log.concat(lines);
+ while (this.log.length > terminal.rows - 2) {
+ this.log.shift();
+ };
+ this.draw_history();
},
refresh: function() {
terminal.refresh();
tui.log_msg("");
},
draw_info: function() {
- terminal.drawBox(1, terminal.cols / 2, terminal.rows - 2, terminal.cols / 2);
- let lines = this.msg_into_lines_of_width(explorer.get_info(), terminal.cols / 2);
- lines.reverse();
- for (let y = 1, i = 0; y < terminal.rows && i < lines.length; y++, i++) {
- terminal.write(y, terminal.cols / 2, lines[i]);
+ terminal.drawBox(this.height_turn_line, this.window_width, terminal.rows - this.height_turn_line - this.height_input, this.window_width);
+ let lines = this.msg_into_lines_of_width(explorer.get_info(), this.window_width);
+ for (let y = this.height_turn_line, i = 0; y < terminal.rows && i < lines.length; y++, i++) {
+ terminal.write(y, this.window_width, lines[i]);
}
},
full_refresh: function() {
} else {
this.draw_history();
}
- this.draw_input_line();
+ this.draw_input();
this.refresh();
}
}
}
terminal.initialize();
+tui.init();
tui.log_help();
tui.full_refresh();
document.addEventListener('keydown', (event) => {
if (tui.mode == 'chat') {
if (event.key.length === 1) {
- tui.input_line += event.key;
- tui.draw_input_line();
- tui.refresh();
+ tui.add_to_input(event.key);
+ tui.full_refresh();
} else if (event.key == 'Backspace') {
- tui.input_line = tui.input_line.slice(0, -1);
- tui.draw_input_line();
- tui.refresh();
+ tui.shorten_input();
+ tui.full_refresh();
} else if (event.key == 'Enter') {
- let [tokens, token_starts] = parser.tokenize(tui.input_line);
+ let [tokens, token_starts] = parser.tokenize(tui.input);
if (tokens.length > 0 && tokens[0].length > 0) {
if (tokens[0][0] == ':') {
if (tokens[0] == ':play' || tokens[0] == ':p') {
}
} else if (tokens[0] == ':msg') {
if (tokens.length > 2) {
- let msg = tui.input_line.slice(token_starts[2]);
+ let msg = tui.input.slice(token_starts[2]);
server.send(['QUERY', tokens[1], msg]);
} else {
tui.log_msg('? need message target and message');
tui.log_msg('? unknown command');
}
} else {
- server.send(['ALL', tui.input_line]);
+ server.send(['ALL', tui.input]);
}
}
- tui.input_line = '';
- tui.draw_input_line();
- tui.refresh();
+ tui.empty_input();
+ tui.full_refresh();
}
} else if (tui.mode == 'play') {
if (event.key === 'c') {
};
} else if (tui.mode == 'annotate') {
if (event.key.length === 1) {
- tui.input_line += event.key;
- tui.draw_input_line();
- tui.refresh();
+ tui.add_to_input(event.key);
+ tui.full_refresh();
} else if (event.key == 'Backspace') {
- tui.input_line = tui.input_line.slice(0, -1);
- tui.draw_input_line();
- tui.refresh();
+ tui.shorten_input();
+ tui.full_refresh();
} else if (event.key == 'Enter') {
- explorer.annotate(tui.input_line);
- tui.input_line = '';
+ explorer.annotate(tui.input);
+ tui.empty_input();
tui.switch_mode('study', true);
}
}